Life-Based VR Information Delivery System for Dynamic Personalization
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Solution Overview
Problem
Current Virtual Reality (VR) experiences fail to provide a truly customized and accurate depiction of a user's life, as they lack integration of dynamic and relevant information based on the user's life state, including demographic, health, ethnic, social, and psychological aspects, and do not adequately consider privacy rights or user feedback for continuous improvement.
Innovation Solution
A method is introduced to create a Life Based VR experience that allows users to manage and integrate filtered information dynamically, using an underlying information delivery system to prioritize and display information relevant to their life state, enabling users to grant permissions to partners for access and control the visibility and frequency of this information, and incorporating a marketplace for information procurement and rating systems.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If VR experiences integrate dynamic life state information from multiple sources, then personalization and relevance are improved, but system complexity and information management burden increase
Solution Approach 1:
The patent introduces an information delivery system as an intermediary layer between multiple information sources (partners, users, external systems) and the VR experience. This mediator manages information flow, filtering, and delivery according to user-defined parameters and life state, reducing the complexity burden on the VR system itself while enabling comprehensive personalization.
Solution Approach 2:
The system segments information management into distinct modular components: life state tracking modules, information filtering modules, partner information modules, and VR experience integration modules. Each module handles specific aspects of information processing independently, allowing the system to manage complexity through separation of concerns while maintaining overall personalization capability.
2Measurement precision
If VR experiences integrate comprehensive life state information including health and psychological data, then accuracy of user depiction is improved, but privacy management challenges increase
Solution Approach 1:
The patent implements local quality control by allowing users to set different privacy levels and access permissions for different categories of life state information (e.g., health data versus demographic data). Each information type can be independently controlled regarding who can access it and under what conditions, enabling accurate depiction where needed while protecting sensitive areas.
Solution Approach 2:
The system dynamically adjusts privacy parameters based on context, user preferences, and information sensitivity. Privacy settings are not static but can change based on the situation, user choices, and the specific information being accessed, allowing the system to balance accuracy requirements with privacy protection in real-time.
3Object-affected harmful factors
If users control visibility and frequency of partner information, then privacy management is improved, but ease of operation decreases
Solution Approach 1:
The system performs preliminary action by providing users with pre-configured privacy templates and default settings for partner information visibility. Users can establish their privacy preferences in advance through structured wizards or templates that guide them through common scenarios, reducing the operational burden when actually interacting with partner information during VR experiences.
Solution Approach 2:
The system enables self-service through automated information filtering and delivery mechanisms that adapt to user preferences without requiring constant manual intervention. Once users set their initial parameters, the system automatically manages information flow, visibility, and frequency based on those parameters, reducing ongoing operational complexity while maintaining privacy control.
Data Source
AI summary
A method for enabling a user to define a Life Based VR experience to align with the user's life. The user and partners provide custom information and settings about the user's life state which allows the user to integrate information to the Life Based VR experience. The partners may use the user's information to integrate its information, which is then interacted with in a Life Based VR experience by a user, according to various custom VR parameters. The partners may also use the user's interactions with the Life Based VR experience to assess behavior as compared to the user's life state, and the users may assess the partner's accuracy of information delivery when compared to the user's life state. The method also enables the user and partner to interact in a marketplace to procure the information relating to the user's life, user ratings, and partner ratings.


