Light Diverging Layer for Quasi-3D Display Depth

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Solution Overview

Problem

Conventional display systems are limited to presenting two-dimensional representations of three-dimensional scenes, failing to provide a natural viewing experience as they flatten three-dimensional objects into a flat, two-dimensional view regardless of the viewer's position.

Innovation Solution

A display system incorporating a light diverging layer with refracting portions over a substrate display device, which refracts visible light to create a three-dimensional view by spreading it outward from a normal direction, enhancing the perception of depth and perspective.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a conventional two-dimensional display is used, then the display structure is simple and manufacturing is easy, but the viewing experience is unnatural and lacks three-dimensional depth perception

Engineering Contradiction:
Improveviewing experienceVSAvoiddisplay structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

A light diverging layer is introduced as an intermediary component between the substrate display and the viewer. This layer contains refracting portions that diverge light rays emerging from the display, creating a three-dimensional viewing effect without requiring complex modifications to the underlying display structure. The intermediary layer thus provides the desired 3D functionality while maintaining relative simplicity of the overall system.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The invention transitions from a two-dimensional display surface to a quasi-three-dimensional display by adding the light diverging layer with refracting portions. This layer introduces a new dimensional aspect by diverging light in multiple directions, creating depth perception and a three-dimensional viewing experience from a fundamentally two-dimensional display structure.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If a flat two-dimensional display surface is used, then manufacturing precision requirements are low, but the display cannot provide natural depth perception and perspective

Engineering Contradiction:
Improvedepth perceptionVSAvoidrefracting portion precision
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The light diverging layer is segmented into multiple discrete refracting portions rather than being a continuous complex structure. Each refracting portion can be independently formed and positioned, which simplifies the manufacturing process and reduces the overall precision requirements compared to creating a single complex three-dimensional optical element. The segmented approach allows for easier fabrication while still achieving the desired light divergence and depth perception effects.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution effectively transforms two-dimensional displays into quasi-three-dimensional representations, offering a more natural and immersive viewing experience with reduced distortion and increased resolution, allowing viewers to perceive images as if they emanate from depth, providing enhanced depth and perspective.

Implementation Method 1

said light diverging layer having at least one refracting portion thereof, which refracts a portion of said visible light outwardly from a normal direction so that the refracted portion of visible light spreads out to give a three-dimensional view

Methodology Applied
Scientific EffectRefraction: Refraction

Data Source

PatentUS8860783B2Quasi-three-dimensional display apparatus
Publication Date: 2014.10.14 IGLOBE
  • US8860783B2 patent drawing
  • US8860783B2 patent drawing
  • US8860783B2 patent drawing

AI summary

A system for showing scenes that benefit from three-dimensional or quasi-three-dimensional display. In some embodiments, a generally-spherical section of a refracting material is provided in a light diverging layer of finite thickness that can be placed over a substrate display device (such as a LCD or similar flat monitor or display screen) and the refracting element and light diverging layer then spread at least a portion of the scene outwardly from the system in a three-dimensional or quasi-three-dimensional manner. The result is a more accurate, entertaining, interesting, and realistic depiction of scenes having three-dimensional features (e.g., globes, spheres, planets, other objects) shown by the display. The images may be static or animated.