Light Field Display Holographic Interface Mobile Devices
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Solution Overview
Problem
Conventional mobile devices rely on two-dimensional visual displays, which limit interactivity and the immersive experience due to their size constraints, failing to provide an engaging operational experience for users.
Innovation Solution
A light field display system in mobile devices generates holographic content, including a holographic user interface, that can be interacted with, providing tactile sensations and sensory stimuli, allowing for an immersive operational experience without the need for external devices like 3D glasses.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Area of moving object
If a two-dimensional visual display is used in mobile devices, then the device structure remains simple and manufacturing is easy, but the display area and interactivity are limited
Solution Approach 1:
The patent transitions from traditional two-dimensional displays to light field displays that create three-dimensional holographic images in space. This dimensional transformation allows the display content to extend beyond the physical display surface, effectively increasing the display area without proportionally increasing device footprint. The light field display system projects volumetric holographic content that users can view from multiple angles, providing spatial expansion of the display area while maintaining a compact mobile device form factor.
2Adaptability or versatility
If the display size is increased to provide more content, then the interactivity and viewing experience improve, but the mobile device footprint and portability are compromised
Solution Approach 1:
The light field display creates volumetric holographic content that extends into three-dimensional space, allowing multiple layers of interactive content to be stacked vertically without increasing the horizontal footprint of the device. Users can interact with holographic objects at different depths and positions in space, providing enhanced interactivity while maintaining a compact device form factor suitable for portability.
Solution Approach 2:
The patent implements nested interactive interfaces where multiple levels of user interface elements are arranged in three-dimensional space within the holographic display volume. Users can navigate through nested layers of content by moving through the spatial volume, allowing complex interactivity to be packed into a compact spatial arrangement that does not increase device footprint.
3Ease of operation
If traditional 2D displays are used, then manufacturing precision requirements are lower, but the immersive operational experience is limited
Solution Approach 1:
The light field display system creates immersive three-dimensional holographic experiences by projecting light fields that form volumetric images in space. This dimensional transformation provides genuine immersion as users can view and interact with content from multiple angles and positions, unlike flat 2D displays. The manufacturing precision challenges are addressed through modular light field display module designs that can be calibrated and adjusted to achieve the required optical alignment.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The light field display system enhances user interaction and immersion by projecting holographic content that can be viewed and touched, offering an expanded interactive space without size limitations, providing a more engaging and immersive experience.
Implementation Method 1
A light field (LF) display system in a mobile device generates holographic content for viewing by a user of the mobile device
Implementation Method 2
The plurality of ultrasonic speakers may be configured to generate a haptic surface that coincides with at least a portion of the holographic content
Data Source
AI summary
A light field display system is implemented in a mobile device to present the user with holographic content which includes at least one holographic object, providing the user with an immersive operational experience. The system generates and presents holographic content for the user. In one embodiment, the system receives a command from the user. In some embodiments, the presented holographic content may comprise a holographic user interface that is used by the system to receive the commands from the user of the mobile device. Subsequently, the system recognizes the received commands, determines one or more computational commands for execution by the system, and executes the determined computational command.


