Light Probe Generation with Variable Resolution Storage

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Solution Overview

Problem

The generation of high-quality light probes in virtual environments is computationally expensive and inefficient, requiring specialized hardware and increasing costs with improved quality.

Innovation Solution

A method and system for generating light probes in virtual environments by determining a first region of the light probe based on predetermined conditions, collecting light information, and storing it at a higher resolution in the first region than in a second region, thereby optimizing computational resources and maintaining high-quality lighting effects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If high-quality light probes are generated throughout the virtual environment, then lighting effect quality is improved, but computational cost increases excessively

Engineering Contradiction:
Improvelight probe qualityVSAvoidcomputational cost
Core Design Contradiction:
Manufacturing precisionVSPower

Solution Approach 1:

The patent applies local quality by determining a first region of the light probe based on predetermined conditions and storing light information at higher resolution in this first region than in a second region. This ensures high lighting quality in salient areas while reducing computational cost in less important areas, directly resolving the contradiction between light probe quality and computational expense

Inventive Principle:
Principle #3Local quality

2Manufacturing precision

If light probe quality is increased, then lighting realism is improved, but specialized hardware is required

Engineering Contradiction:
Improvelight probe qualityVSAvoidhardware requirements
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

By implementing variable resolution storage where different regions of the light probe use different resolutions based on their importance, the patent achieves high quality lighting effects in critical areas without requiring specialized hardware throughout the entire system, thus reducing device complexity while maintaining lighting realism

Inventive Principle:
Principle #3Local quality

3Measurement precision

If high resolution light information is stored in all regions, then lighting accuracy is improved, but memory requirements increase

Engineering Contradiction:
Improvelight information accuracyVSAvoidmemory requirements
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The patent stores light information at higher resolution in the first region determined by predetermined conditions and at lower resolution in the second region, thereby maintaining high lighting accuracy in salient areas while significantly reducing the total memory requirements for storing light probe data

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20250037360A1Methods and systems for light probe generation
Publication Date: 2025.01.30 SONY INTERACTIVE ENTERTAINMENT LLC
  • US20250037360A1 patent drawing
  • US20250037360A1 patent drawing
  • US20250037360A1 patent drawing

AI summary

There is provided a method of generating a light probe in a virtual environment. The method includes determining a first region of the light probe based on one or more predetermined conditions, collecting light information from the virtual environment, where the light information relates to light passing through a location of the light probe in the virtual environment, and storing the light information in the light probe, where the light information is stored at a higher resolution in the first region of the light probe than in a, different, second region of the light probe.