Lighting Control via Audio Capability Analysis

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Solution Overview

Problem

Existing systems fail to effectively match light effects with audio content, particularly when the audio rendering system's capabilities vary, leading to suboptimal synchronization and immersion in music experiences.

Innovation Solution

A system and method that determine light effects by analyzing the audio rendering capabilities of the user's system and selecting subsets of audio characteristics to control lighting devices, ensuring a better match between light and audio, including intensity, color, and dynamicity based on the system's capabilities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If light effects are determined based on audio characteristics without considering audio rendering capabilities, then the system is simpler to operate, but the synchronization between light and audio deteriorates

Engineering Contradiction:
Improveease of operationVSAvoidsynchronization precision
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The system changes the parameters used for determining light effects based on the detected audio rendering capabilities. When high-fidelity audio rendering is detected (e.g., surround sound, multiple channels), the system uses more detailed audio characteristics and stricter synchronization parameters. When basic audio rendering is detected, the system uses simplified parameters, thus adapting the complexity of light effect determination to the actual audio capability level.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system dynamically adjusts the light effect determination process based on real-time detection of audio rendering capabilities. The processor modifies its behavior depending on whether the audio system supports advanced features like surround sound or basic stereo, making the system flexible and adaptive rather than static, thereby optimizing synchronization without requiring manual configuration.

Inventive Principle:
Principle #15Dynamics

2Illumination intensity

If light effects are intensified to match all audio frequencies, then the visual impact is improved, but the compatibility with audio systems lacking certain capabilities deteriorates

Engineering Contradiction:
Improvelight intensityVSAvoidadaptability
Core Design Contradiction:
Illumination intensityVSAdaptability or versatility

Solution Approach 1:

The system applies different light intensity levels and effects to different spatial locations and frequency ranges based on the audio rendering capabilities. For example, when surround sound is detected, the system intensifies light effects in corresponding spatial directions. When certain frequency ranges are detected but the audio system cannot render them, the system adjusts or omits corresponding light effects, ensuring compatibility while maintaining visual impact where appropriate.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system dynamically adjusts light intensity and effect types based on the detected audio rendering capabilities. The processor modifies the light output in real-time to match what the audio system can actually render, preventing mismatched expectations. This dynamic adaptation ensures that light effects are neither too intense nor inappropriate for the given audio capability level.

Inventive Principle:
Principle #15Dynamics

3Manufacturing precision

If the system analyzes audio rendering capabilities and selects subsets of audio characteristics, then the synchronization accuracy is improved, but the system complexity increases

Engineering Contradiction:
Improvesynchronization accuracyVSAvoidsystem complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The system segments the audio characteristics into distinct categories (e.g., frequency ranges, spatial audio channels, temporal patterns) and processes them separately based on audio rendering capabilities. The processor divides the complex task of audio analysis into manageable segments, selecting and processing only the relevant subsets for each audio configuration, which reduces the effective complexity while maintaining high synchronization accuracy.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system applies partial analysis of audio characteristics based on the actual audio rendering capabilities detected. Instead of always analyzing all possible audio parameters, the system selectively analyzes only the necessary subsets (e.g., only spatial audio data when surround sound is detected, or only basic audio data when basic systems are detected), reducing processing complexity while maintaining sufficient accuracy for the given capability level.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20250106966A1Determining light effects based on audio rendering capabilities
Publication Date: 2025.03.27 SIGNIFY HOLDING BV
  • US20250106966A1 patent drawing
  • US20250106966A1 patent drawing
  • US20250106966A1 patent drawing

AI summary

A system for controlling one or more lighting devices (11-15) to render light effects while an audio rendering system (31, 34-39) renders audio content (81) is configured to obtain information indicative of audio rendering capabilities of the audio rendering system, obtain audio characteristics (83-88) of the audio content, select a subset of the audio characteristics based on the audio rendering capabilities of the audio rendering system, determine light effects based on the subset of the audio characteristics, and control the one or more lighting devices to render the light effects.