Lighting Fixture Control via User Device Interaction Points
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Solution Overview
Problem
Current systems for directing lighting fixtures in venues require complex live tracking systems and continuous streams of three-dimensional position data, making them time-consuming and requiring expert knowledge, while also needing expensive measuring tools.
Innovation Solution
A system that uses a user device to learn three-dimensional position data and replicate the movement of lighting fixtures without continuous live data streams, allowing for the creation of three-dimensional focus paths and control of lighting fixtures using interaction points with definable light attributes, reducing the need for complex tracking systems and expert knowledge.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If live tracking systems with continuous streams of three-dimensional position data are used to control lighting fixtures, then the lighting fixture can follow precise paths and interact with objects in real-time, but the system complexity increases and requires expensive measuring tools and expert knowledge
Solution Approach 1:
The system performs preliminary actions by recording the path and interaction points before the actual lighting performance. The handheld device captures three-dimensional position data and light attributes in advance, storing them as a discrete sequence of instructions that the lighting fixture can execute without requiring complex real-time tracking during performance.
Solution Approach 2:
The patent creates a copy of the path and interaction point data that can be stored and replayed. Instead of continuously tracking and streaming data, the system records a discrete set of position and attribute information that replicates the desired lighting sequence, eliminating the need for expensive live tracking infrastructure.
2Speed
If continuous streams of three-dimensional position data are transmitted to the lighting controller, then real-time control of lighting fixture movement is achieved, but excessive amounts of data are stored and processed by the lighting controller
Solution Approach 1:
The continuous data stream is segmented into discrete, predefined interaction points along the path. Each interaction point is stored as an individual record with specific position and light attribute data, allowing the lighting controller to process and execute only the necessary data at each point rather than continuously processing large volumes of position data.
Solution Approach 2:
The essential information (interaction points with light attributes) is extracted from the continuous data stream. The system identifies and stores only the critical position and attribute data at defined interaction points, eliminating redundant continuous positioning information while maintaining real-time control capability through sequential playback of extracted keyframes.
3Manufacturing precision
If expert knowledge and expensive measuring tools are used to set up lighting fixtures, then accurate positioning and path control are achieved, but the time required for setup and adjustment increases
Solution Approach 1:
The handheld device enables users to independently record paths and interaction points without requiring expert knowledge or specialized measuring tools. The device automatically captures three-dimensional position data and light attributes, allowing non-experts to create accurate lighting sequences by simply following the recorded path and assigning attributes at interaction points.
Solution Approach 2:
The handheld device serves multiple functions: it acts as a positioning tool, data collection device, and control interface. By combining these functions into a single universal device, the system eliminates the need for separate expensive measuring tools and expert operators, reducing setup time while maintaining positioning accuracy through the device's integrated sensors and processing capabilities.
Data Source
AI summary
A method for operating a lighting fixture. The method includes positioning a user device at a first interaction point in a venue, designating a first light attribute, the first light attribute including at least one of a first light color, a first light intensity, and a first light focus corresponding to the first interaction point, moving the user device to a second interaction point, and designating a second light attribute, the second light attribute including at least one of a second light color, a second light intensity, and a second light focus corresponding to the second interaction point, the second light attribute being different than the first light attribute. The method further includes controlling the lighting fixture to direct light having the first light attribute toward the first interaction point and controlling the lighting fixture to direct light having the second light attribute toward the second interaction point.


