Like Button Integration in Simulation Controllers

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current computer simulation systems lack an efficient method to allow users and spectators to indicate their liking for a simulation, which is crucial for determining a successful product and promoting engagement.

Innovation Solution

A system comprising a computer simulation controller and source that receives input from a 'like' button, presenting an indication on a display and potentially providing user information to an advertising server, allowing for user identification and feedback collection.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a like button is added to the simulation controller, then user feedback capability is improved, but device complexity increases

Engineering Contradiction:
Improveuser feedback capabilityVSAvoidcontroller complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The like button is integrated into the existing simulation controller, allowing the same device to serve both simulation control functions and feedback collection functions. This multi-functionality approach enables the controller to gather user feedback without requiring a separate dedicated device, thus improving feedback capability while minimizing the increase in overall system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If user information is collected and provided to advertising servers, then monetization opportunities are improved, but user privacy concerns increase

Engineering Contradiction:
Improvemonetization capabilityVSAvoidprivacy concerns
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The system uses an intermediary advertising server that receives anonymized user feedback data and simulation preferences. This intermediary processes the information to deliver targeted advertisements without requiring direct access to sensitive user personal information, thus enabling monetization while mitigating privacy concerns through data anonymization and intermediary processing.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If the like button has only one function (registering a like), then ease of operation is improved, but device versatility deteriorates

Engineering Contradiction:
Improvebutton simplicityVSAvoidbutton functionality
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The like button is designed to maintain its primary simple function of registering user approval while simultaneously serving as a data collection mechanism for feedback analysis and advertisement targeting. The button's press action triggers both the immediate like registration and the subsequent data processing pipeline, enabling simplicity in operation while achieving versatility in system-level functionality.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20210121784A1Like button
Publication Date: 2021.04.29 SONY INTERACTIVE ENTERTAINMENT LLC
  • US20210121784A1 patent drawing
  • US20210121784A1 patent drawing
  • US20210121784A1 patent drawing

AI summary

A “like” button is provided on a computer simulation controller to make it convenient for a player of a computer simulation to register a “like”, which can be monetized.