Linked Game Software Modules for Multi-Jurisdictional Jackpots
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Solution Overview
Problem
Existing systems face challenges in simplifying the development and implementation of linked digital games, particularly instantaneous digital lottery and jackpot games, and in enabling multi-jurisdictional jackpots across different jurisdictions.
Innovation Solution
A linked digital games system comprising a server with distinct software modules for different games, a linked games management software module, and a graphical interface to facilitate participation and management across multiple devices, allowing for seamless integration and cost reduction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If distinct software modules are used for different games, then game functionality and flexibility are improved, but system complexity and development costs increase
Solution Approach 1:
The patent introduces a dedicated linkage module as an intermediary component that manages the interaction between distinct game software modules. This module handles the complex logic of determining when and how to transition between games, thereby isolating the complexity from the individual game modules and simplifying their design while maintaining versatility.
Solution Approach 2:
The patent creates a universal game execution platform that can run multiple different game software modules through a common interface and management system. The linkage module provides multi-functional capabilities by handling various game transitions, prize allocations, and participant management across different game types, reducing the need for separate specialized systems.
2Productivity
If multiple games are linked together, then player engagement and prize pools are improved, but development and implementation costs increase
Solution Approach 1:
The patent segments the game system into independent, modular software components that can be developed, tested, and maintained separately. Each game function is encapsulated in its own module, allowing parallel development by different teams without increasing overall complexity, thereby enabling multiple games to be linked while controlling development costs.
Solution Approach 2:
The patent merges the management functions of multiple games into a single unified linkage module that handles participant registration, prize distribution, and game coordination. This consolidation eliminates redundant management systems and reduces overall development and implementation costs while maintaining the benefits of multiple linked games.
3Reliability
If a unified management system is used for linked games, then coordination and prize management are improved, but system complexity increases
Solution Approach 1:
The linkage module serves as an intermediary management layer that coordinates between different game modules and the central system. It handles the complex coordination logic in a centralized yet modular way, ensuring reliable game flow management and prize distribution while keeping the complexity contained within the linkage module rather than distributed across the entire system.
4Adaptability or versatility
If distinct software modules are implemented for each game, then game independence and flexibility are improved, but integration and communication overhead increase
Solution Approach 1:
The linkage module acts as a standardized intermediary that provides uniform communication protocols and interfaces between distinct game software modules. This allows each game to maintain its independence and flexibility while the linkage module handles all integration complexities, data exchange, and coordination, thereby eliminating the need for complex peer-to-peer integration between games.
Data Source
AI summary
A set for linked digital games, including at least one server cooperating with at least one game device. The gaming device is configured to participate in a first game and in a second game, the first and second games being different. The server includes a first software module implementing the first game and a second software module implementing the second game. The first and second software modules being distinct from one another. The server further includes a linked games management software module configured to execute the second software module after execution of the first software module.


