Linked Gaming Machines Competitive Bonus Pool

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Solution Overview

Problem

Gaming venues face challenges in attracting customers with new and varied games that comply with regulations and provide a return on investment, while players need to quickly understand game operations to maximize entertainment, and there is a need for innovative ways to offer special prizes on gaming machines.

Innovation Solution

A method for providing a competitive bonus game on linked gaming machines, where players compete based on occurrences of specific outcomes, with scores determined by the number of occurrences, and awards are given to machines that progress through rounds, allowing continued play and displaying animations to represent progressing or eliminated machines.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If gaming venues introduce new variations and types of games to attract customers, then customer attraction and entertainment value improve, but device complexity and regulatory compliance difficulty increase

Engineering Contradiction:
Improvegame varietyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system is divided into multiple independent gaming machines, each capable of operating autonomously while contributing to a shared competitive bonus pool. This segmentation allows venues to offer diverse games without increasing individual machine complexity, as each machine follows the same modular architecture.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The gaming machines are designed with universal functionality to participate in both standard gameplay and competitive bonus modes using the same hardware and software platform. This multi-functionality enables venues to offer varied game experiences without requiring separate specialized equipment for different game types.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If players need to quickly understand game operations to maximize entertainment, then player engagement improves, but game complexity and learning curve increase

Engineering Contradiction:
Improvegame understandingVSAvoidgame mechanics
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system pre-configures all gaming machines with identical interfaces, controls, and display formats. This preliminary standardization ensures players encounter familiar operational patterns across different games and machines, reducing learning time while maintaining game variety through software rather than interface changes.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If designers offer special prizes separate from pay table to increase entertainment, then player engagement improves, but prize distribution fairness and complexity increase

Engineering Contradiction:
Improveprize structureVSAvoidprize management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system merges the prize management of individual gaming machines with a centralized competitive bonus pool. Special prizes are awarded through a unified competition mechanism that combines outcomes from multiple machines, simplifying prize distribution logic while enabling complex prize structures through the aggregation of multiple independent gaming events.

Inventive Principle:
Principle #5Merging (Combining)

4Adaptability or versatility

If multiple linked gaming machines compete for special prizes, then entertainment value and prize value improve, but determining fair winning mechanisms and complexity increase

Engineering Contradiction:
Improvecompetition mechanismVSAvoidcompetition logic
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

All linked gaming machines are equipped with identical hardware specifications, software versions, and random number generator algorithms. This equipotentiality ensures that each machine has an equal probability of winning competitive bonuses, providing a fair competition mechanism without requiring complex adjustment mechanisms for different machine characteristics.

Inventive Principle:
Principle #12Equipotentiality

Data Source

PatentUS9262889B2Competitive gaming method and system
Publication Date: 2016.02.16 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US9262889B2 patent drawing
  • US9262889B2 patent drawing
  • US9262889B2 patent drawing

AI summary

Disclosed is gaming apparatus, which may be a gaming system and a method of gaming implemented on gaming apparatus. A plurality of linked gaming machines are monitored for the occurrence of a first event. The number of occurrences of the first event for each gaming machine is recorded. On the occurrence of a second event, a bonus is awarded on each said gaming machine on which at least one monitored occurrence of the first event has occurred, the bonus award being dependent on the number of occurrences of the first event.