Live Sports Betting Platform with Dynamic Betting Windows
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Solution Overview
Problem
Current sports betting technologies lack a level playing field for all participants, are hindered by time constraints for placing bets during events, and are susceptible to game fixing and cheating, while lottery systems face issues with ticket loss and manual number verification.
Innovation Solution
A platform and network infrastructure enabling remote sports betting via various devices, allowing users to watch or listen to events, interact with others, receive analytics, and report cheating, with features for social networking, 360-degree video, and augmented reality, supported by a central processing computer and user communication devices.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If users place bets during live events, then betting engagement and excitement are improved, but time constraints prevent many individuals from participating
Solution Approach 1:
The system dynamically adjusts betting window durations based on event phase and user behavior patterns. During critical moments of events, the system extends betting windows to ensure participants have adequate time to place bets, while maintaining fast-paced betting opportunities during less critical phases. This dynamic time management resolves the contradiction by adapting the time parameter to serve both engagement and accessibility goals.
2Measurement precision
If bet facilitators have access to analytics data, then their betting accuracy is improved, but level playing field fairness deteriorates
Solution Approach 1:
The system provides analytics data access to all users through its platform, making this previously exclusive resource universally available. The central processing computer collects and processes event data, then distributes relevant analytics to all bettors on equal terms, transforming an asymmetric advantage into a universal service that maintains fairness while preserving analytical precision.
Solution Approach 2:
The system introduces itself as an intermediary between event data and users, controlling the distribution of analytics information. By acting as the sole mediator that processes and distributes data uniformly to all participants, the system prevents any single facilitator from gaining unfair advantages while ensuring all users receive equivalent analytical support.
3Ease of operation
If lottery tickets are sold physically, then accessibility is improved, but ticket loss and manual verification issues arise
Solution Approach 1:
The system replaces physical lottery tickets with electronic copies stored and managed by the central processing computer. Users receive digital ticket representations through the platform that contain all necessary verification information, eliminating physical handling risks while maintaining accessibility through electronic distribution and storage capabilities.
Solution Approach 2:
The system substitutes the mechanical system of physical ticket distribution and manual verification with an electronic information processing system. The central processing computer automatically manages ticket issuance, storage, and verification, replacing manual operations with automated digital processes that eliminate loss risks and verification errors while improving accessibility.
4Productivity
If betting windows are short, then event excitement is improved, but participant accessibility worsens
Solution Approach 1:
The system performs preliminary actions by pre-loading event data, analytics, and betting interfaces before events begin. Users can prepare their betting strategies, review analytics, and position themselves to bet during live events without facing setup delays. This preliminary preparation enables both fast betting execution during events and broad accessibility for users who need time to decide.
Data Source
AI summary
A betting apparatus, including a lottery retailer computer which includes a processor, video recording device; transmitter; and output device which includes a printer. The processor processes information for purchasing a lottery ticket. The video recording device records a video clip or recording of a first user during a purchase of the lottery ticket. The processor generates an electronic lottery ticket. The transmitter transmits the video clip or recording and the electronic lottery ticket to a first device or second device. The central processing computer provides a first electronic forum which provides a video broadcast or streaming video of the lottery drawing a game. The central processing computer provides a second electronic forum which provides video of a sporting event. The central processing computer receives and processes information regarding a second bet placed regarding the sporting event and processes information for placing the second bet.


