Live Broadcast Chroma Key Rendering for Real-Time User Interaction

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Solution Overview

Problem

Current green screen technology in live broadcasts, particularly in the adult entertainment industry, lacks interactive elements that enhance user engagement and provide satisfying sexual stimulation experiences.

Innovation Solution

A computer-implemented method and application server system that identifies chroma key areas in a live broadcast, obtains interactive elements based on user inputs, and renders them using image fusion techniques, allowing users to interact with and customize the content displayed in these areas.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional green screen technology is used in live broadcasts, then the background can be customized, but user interaction and engagement are limited

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system transforms the static green screen background into a dynamic interactive element that responds to user inputs in real-time. Interactive elements such as virtual gifts, animations, and customized graphics are dynamically rendered and adjusted based on user actions, creating an engaging two-way communication channel between viewers and content creators.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements real-time feedback mechanisms where user inputs (such as virtual gifts, comments, or selections) are processed and immediately reflected in the visual display. The green screen content adapts based on user responses, creating a feedback loop that enhances engagement and interactivity during the live broadcast.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If interactive elements are dynamically rendered in chroma key areas, then user engagement is enhanced, but processing time and computational resources increase

Engineering Contradiction:
Improveinteractive element renderingVSAvoidprocessing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system pre-processes and prepares interactive elements, templates, and graphical assets before the live broadcast occurs. Common elements such as virtual gifts, animations, and background templates are pre-rendered and stored, allowing for rapid deployment during the live stream without significant real-time computational overhead.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system uses template-based rendering where pre-designed interactive element templates are copied and instantiated in the chroma key areas. Instead of creating unique graphics from scratch during the broadcast, the system retrieves and places pre-prepared template elements, significantly reducing real-time processing requirements while maintaining visual quality.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If real-time editing and green screen technology are applied, then content customization is enabled, but the functionality and features available to models are limited

Engineering Contradiction:
Improvecontent customization capabilityVSAvoidmodel usability
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system provides a universal green screen platform that supports multiple functions and features within a single integrated framework. Models can utilize various interactive elements including virtual gifts, customized graphics, real-time effects, and audience interaction features, all accessed through a unified interface that simplifies operation while expanding creativity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system enables models to customize content by adjusting parameters such as color, position, size, and timing of interactive elements. The green screen technology allows real-time modification of visual parameters based on user inputs, providing flexible control over the broadcast appearance without requiring complex manual editing operations.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables dynamic rendering of interactive elements in chroma key areas, facilitating user interaction and enhancing sexual stimulation experiences in live broadcasts.

Implementation Method 1

rendering at least a portion of the interactive element in the one or more chroma key areas of the live broadcast based at least on an image fusion technique

Methodology Applied
Scientific EffectImage fusion:

Data Source

PatentUS20260006264A1Systems and methods for rendering interactive elements in a live broadcast
Publication Date: 2026.01.01 HYTTO PTE LTD
  • US20260006264A1 patent drawing
  • US20260006264A1 patent drawing
  • US20260006264A1 patent drawing

AI summary

The present invention relates to methods and systems for dynamically rendering interactive elements in a live broadcast. The method performed by an application server includes identifying chroma key areas in a live broadcast created by a creator and streamed to users via a live streaming interactive platform. The method includes obtaining an interactive element to be displayed in the chroma key areas based on user inputs from the creator and the users in the live streaming interactive platform, and live broadcast data. Further, the method includes rendering at least a portion of the interactive element in the chroma key areas based on an image fusion technique. The method includes rendering the live broadcast of the creator to the users upon post-processing of the interactive element, thereby enabling the users to view the interactive element rendered in the chroma key areas of the live broadcast.