Live Broadcast Interaction Data Distribution Control

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Solution Overview

Problem

In live broadcast scenarios, the accumulation of interaction data can lead to increased pressure on client data processing and resource consumption, causing delays in displaying interaction responses and occupying excessive memory resources.

Innovation Solution

The method involves determining a maximum amount of interaction data to be distributed to each client within a set time interval, using linkage interaction data that does not exceed this limit, and aggregating or scaling interaction data to reduce the load on clients, thereby ensuring timely display of interaction responses and conserving resources.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If the server distributes all received interaction data to each client, then the completeness of interaction data is improved, but the data processing pressure on clients increases and memory resources are occupied

Engineering Contradiction:
Improvecompleteness of interaction dataVSAvoiddata processing pressure on client
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent extracts and removes duplicate interaction data from the distribution process. The server identifies and eliminates redundant data before distributing to clients, so each client receives only unique interaction data rather than all data from all sources. This resolves the contradiction by maintaining data completeness for unique interactions while reducing the processing burden through selective extraction of necessary data only.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent changes the parameter of data distribution from distributing all received data to distributing only unique interaction data. By modifying this parameter, the system maintains the essential completeness of interaction information while significantly reducing the volume of data each client must process and store, thereby resolving the contradiction between data completeness and processing pressure.

Inventive Principle:
Principle #35Parameter changes

2Loss of information

If the server distributes a large amount of interaction data to each client, then the comprehensiveness of interaction information is improved, but the real-time display capability of clients deteriorates

Engineering Contradiction:
Improvecomprehensiveness of interaction informationVSAvoidreal-time display capability
Core Design Contradiction:
Loss of informationVSSpeed

Solution Approach 1:

The patent extracts only the necessary unique interaction data from the total received data and distributes this reduced set to clients. By removing duplicate data that would not add to the comprehensiveness of interaction information, the system maintains comprehensive coverage of unique interactions while reducing data volume to enable real-time processing and display.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent changes the distribution parameter from total data volume to unique data volume. This parameter change ensures that clients receive comprehensive interaction information (all unique interactions) while the reduced data volume enables real-time processing and display, resolving the contradiction between comprehensiveness and speed.

Inventive Principle:
Principle #35Parameter changes

3Loss of information

If the server distributes all interaction data to each client, then the accuracy of interaction representation is improved, but the memory consumption of clients increases

Engineering Contradiction:
Improveaccuracy of interaction representationVSAvoidmemory consumption of client
Core Design Contradiction:
Loss of informationVSQuantity of substance

Solution Approach 1:

The patent extracts and removes duplicate interaction data before distribution. Each client receives only unique interaction data, which maintains accurate representation of all distinct interactions occurring in the system while eliminating redundant data copies that would consume unnecessary memory resources.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent changes the distribution parameter from total data quantity to unique data quantity. This parameter modification preserves the accuracy of interaction representation by including all unique interactions while reducing memory consumption by excluding duplicate data, thereby resolving the contradiction between accuracy and memory usage.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11064259B2Interaction data distribution control method, apparatus, electronic device, and storage medium
Publication Date: 2021.07.13 DOUYIN VISION CO LTD
  • US11064259B2 patent drawing
  • US11064259B2 patent drawing
  • US11064259B2 patent drawing

AI summary

The present disclosure discloses an interaction data distribution control method, apparatus, device, and storage medium. The method includes: determining a maximum amount of interaction data distributed to each client within a set time based on a time interval for processing the interaction data of each client, wherein the interaction data is data that a user interacts with a live broadcast display interface of the client; distributing linkage interaction data to each client, wherein the linkage interaction data is used to indicate each client that receives the linkage interaction data to generate a matched interaction response, and the linkage interaction data is not greater than the maximum amount of the interaction data, and the matched interaction response is an interaction response generated by each client based on the linkage interaction data.