Graphical Interface for Dynamic Live-Event Odds Selection
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Solution Overview
Problem
Selecting an informed wager based on rapidly changing odds in live events is challenging due to the lack of dynamic updates in conventional interactive wagering content, making it difficult for players to make timely decisions.
Innovation Solution
A system that provides a graphical user interface with dynamically updating odds based on player interactions, using a slider bar for wager parameter selection, and synchronized updates across multiple interactive elements to facilitate quick wagering decisions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If conventional interactive wagering content is used, then the interface is simple, but the odds do not update dynamically and players cannot make informed wagering decisions in time
Solution Approach 1:
The patent implements dynamic updates of odds and wager parameters in real-time as the live event progresses. The graphical user interface automatically refreshes with updated odds information, allowing players to see changing conditions immediately without manual page loads or refreshes. This dynamic behavior enables informed wagering decisions to be made at any moment during the event.
Solution Approach 2:
The system provides continuous feedback to players by displaying real-time odds updates, event statistics, and wager status information. When players interact with the interface to select wager parameters, the system immediately responds with updated odds reflections, creating a feedback loop that helps players understand the current state of the event and adjust their wagering strategies accordingly.
2Adaptability or versatility
If a large listing of wager parameters is provided, then players have more options, but it becomes difficult to select an informed wager quickly before odds change
Solution Approach 1:
The patent segments the wager parameters into organized categories and groups within the graphical user interface. Related wager parameters are clustered together with clear visual separators, and the interface can display different sets of parameters based on the current event state. This segmentation makes it easier for players to navigate and locate specific wager types without being overwhelmed by a flat, unorganized list of all possible parameters.
Solution Approach 2:
The system adds temporal and hierarchical dimensions to the presentation of wager parameters. Instead of a static flat list, parameters are organized by event timeline, outcome type, and priority. The interface can prioritize frequently selected or most relevant parameters, and dynamically reorder the listing based on real-time event conditions, adding a temporal dimension to the spatial arrangement of wager options.
3Productivity
If odds update frequently in real-time, then players can make timely decisions, but the system complexity increases
Solution Approach 1:
The system performs preliminary actions by pre-calculating and preparing multiple sets of odds and wager parameters before they are needed during the live event. The graphical user interface is pre-configured with all possible wager parameter categories and structures, so when the event starts, the system only needs to update values rather than construct the entire interface from scratch. This preparation significantly reduces the complexity of real-time updates.
Solution Approach 2:
The patent uses copying mechanisms where the graphical user interface maintains a template structure that is replicated and updated rather than rebuilt. When odds change, the system copies the existing UI structure and applies new values to the appropriate elements, rather than destroying and reconstructing the entire interface. This copying approach minimizes the computational overhead of frequent updates while maintaining consistent user experience.
Data Source
AI summary
Described herein are systems and methods for providing graphical user interfaces for participation in wagers relating to live events. A data processing system can identify a list of wager parameters for a wager. The data processing system can generate a graphical user interface including a first interactive element including a subset of the list of wager parameters, and a second and third interactive element corresponding outcomes of the wager. The data processing system can receive a first interaction with the first interactive element to select a spread. The data processing system can update the second and third interactive elements to include updated respective odds, the updated odds generated based on the selected wager parameter. The data processing system can update a second graphical user interface to indicate the wager identifying an outcome in response to a second interaction with the second or third interactive element.


