Live User Pairing With Post-Interaction Preference Feedback

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Solution Overview

Problem

Conventional online-matching systems require users to view profiles and express preferences before interacting, leading to significant wait times and a disconnect between profile information and actual user personalities, resulting in decreased engagement and inefficient resource utilization.

Innovation Solution

An interaction-based recommendation tool that pairs users for live interactions before preference indications, allowing immediate conversations and feedback, utilizing a processor to determine pairings and receive user preferences post-interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If users view profiles and express preferences before interacting, then matching accuracy is improved, but wait time and resource consumption increase

Engineering Contradiction:
Improvematching accuracyVSAvoidwait time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent inverts the conventional online-matching sequence by allowing users to interact before viewing profiles or expressing preferences. This reversal eliminates the traditional wait time and resource-intensive profile-viewing phase while still enabling accurate matching through post-interaction preference collection. The interaction occurs first in a blind or anonymous state, then profile information is revealed afterward.

Inventive Principle:
Principle #13The other way round (Inversion)

Solution Approach 2:

The system performs preliminary actions by establishing user interactions before completing the full matching process. Users engage in conversations or interactions with matched users before the system has fully processed preference indications, allowing the interaction to begin in advance while the matching algorithm continues to refine based on subsequent feedback.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If users view profiles before interacting, then informed decisions are improved, but processing resources and bandwidth increase

Engineering Contradiction:
Improveinformed decision makingVSAvoidprocessing resources
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The patent reverses the conventional sequence by collecting preference indications after interactions rather than before. This inversion eliminates the need for users to view and process extensive profile information beforehand, significantly reducing processing resources and bandwidth consumption. Users make decisions based on actual interaction experiences rather than static profile data.

Inventive Principle:
Principle #13The other way round (Inversion)

Solution Approach 2:

The system uses lightweight, temporary interaction states instead of heavy profile data processing. Rather than requiring users to load, view, and analyze comprehensive profiles before deciding to interact, the system enables direct interactions with minimal preliminary data processing, making the decision-making process more efficient and resource-friendly.

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

3Reliability

If profile information is reviewed before interaction, then user compatibility is improved, but engagement decreases

Engineering Contradiction:
Improveuser compatibilityVSAvoiduser engagement
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent inverts the traditional approach by removing profile information from the pre-interaction phase and making it available only after the interaction begins. This creates a more engaging, spontaneous experience similar to real-world meetings where people connect based on initial impressions and conversations rather than pre-analyzed resumes or profiles. Compatibility is still assessed but through actual interaction dynamics rather than static profile review.

Inventive Principle:
Principle #13The other way round (Inversion)

Solution Approach 2:

The system transitions from a static profile-review process to a dynamic interaction-based matching process. Instead of users passively reviewing fixed profile information, the system enables active, real-time interactions where compatibility emerges dynamically through conversation and engagement. Profile information becomes a dynamic element revealed during or after the interaction rather than a static pre-requisite.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12591862B2System and method for providing pairings for live digital interactions
Publication Date: 2026.03.31 TINDER LLC
  • US12591862B2 patent drawing
  • US12591862B2 patent drawing
  • US12591862B2 patent drawing

AI summary

A system includes a processor and an interface coupled to the processor. The processor determines that a first user takes a first action, and determines to pair the first user and a second user. The processor pairs the first user and the second user for an interaction, where the interaction lasts for a first time period. The interface receives an indication of a preference of the first user for the second user at a second time. The second time is after the first time period.