Live Performance Alert System Using Excitement Analysis

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Solution Overview

Problem

Current services that provide game highlights and commentary for sporting events often spoil the excitement by revealing scores and statistics, leading to inefficient use of sports fans' time and a lack of thrill for viewers, as they do not consider individual preferences for what makes a game exciting.

Innovation Solution

A system that generates excitement levels, curves, alerts, and teasers for live performances based on subscriber preferences, analyzing play-by-play statistics to direct fans to the most exciting events and provide alerts and teasers without revealing scores, allowing fans to experience the thrill of the game as it unfolds.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If game highlights and commentary services reveal scores and statistics, then information completeness is improved, but viewer excitement and suspense are reduced

Engineering Contradiction:
Improveinformation completenessVSAvoidviewer excitement loss
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The patent extracts only the essential information needed for viewer engagement (excitement levels, key moments) while omitting spoilers (final scores, game outcomes). This selective information extraction allows fans to experience the game's buildup without knowing the predetermined result, resolving the contradiction between information completeness and viewer excitement.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system performs preliminary analysis of game data to predict and highlight exciting moments before they occur. By pre-identifying potential exciting events based on real-time statistics and comparing them against thresholds, the system prepares alert notifications that maintain suspense while providing sufficient information for viewer engagement.

Inventive Principle:
Principle #10Preliminary action

2Loss of information

If traditional broadcast services provide complete game coverage, then viewer information is improved, but viewer time efficiency is reduced

Engineering Contradiction:
Improvegame information completenessVSAvoidviewer time efficiency
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent segments the continuous game broadcast into discrete, pre-identified exciting moments. Instead of requiring viewers to watch the entire game, the system divides the game flow into significant segments (exciting events) based on real-time analysis of statistics and predetermined thresholds, allowing viewers to access only the valuable content.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system continuously monitors real-time game statistics and provides feedback to viewers through alerts and notifications. This feedback mechanism allows viewers to understand when exciting moments occur without having to watch the entire broadcast, improving time efficiency while maintaining information relevance through dynamic, real-time updates.

Inventive Principle:
Principle #23Feedback

3Device complexity

If services broadcast highlights without considering individual preferences, then content simplicity is improved, but viewer engagement quality is reduced

Engineering Contradiction:
Improvecontent delivery simplicityVSAvoidviewer engagement quality
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The patent implements dynamic content delivery by adjusting highlight criteria and alert notifications based on individual viewer preferences and real-time game conditions. The system adapts its behavior dynamically, modifying which events are highlighted and how alerts are presented according to subscriber-specific parameters, thereby improving engagement quality without significantly increasing system complexity.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS9386355B2Generating alerts for live performances
Publication Date: 2016.07.05 STATS LLC

AI summary

A live performance is monitored by analyzing an input data stream comprising real-time updates related to the live performance. Different sets of excitement levels, excitement curves, alerts and teasers are generated based on the analysis and reported to a plurality of subscribers using any of a variety of mobile communication and/or computing devices.