Live Room Effect Playback System for Object Recognition
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Live streaming experiences are monotonous when anchors only display objects without interactive effects, leading to a less engaging experience for audiences.
Innovation Solution
A method and system for identifying objects in a live room, determining corresponding effects based on preset relationships between objects and target attributes, and playing these effects to enhance interaction and user experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If anchors only display objects without interactive effects, then the system complexity is low, but the user engagement and entertainment value are insufficient
Solution Approach 1:
The system pre-establishes a mapping relationship between objects, attributes, and effects in advance. When an object is detected in the live room, the system directly retrieves and plays the corresponding effect based on the pre-configured relationships, avoiding complex real-time decision-making and reducing system complexity while maintaining high user engagement
Solution Approach 2:
The system automatically detects objects in the live room and autonomously determines and plays appropriate effects based on the pre-established relationships between objects, attributes, and effects. This self-service mechanism eliminates the need for manual intervention, reducing operational complexity while enhancing user engagement through dynamic interactive effects
2Adaptability or versatility
If dynamic effects are played based on identified objects and attributes, then the interactive nature and entertainment value improve, but the processing complexity and computational resources increase
Solution Approach 1:
The system pre-configures the relationships between objects, their attributes, and corresponding effects before runtime. This preliminary setup allows the system to quickly retrieve and play appropriate effects during live streaming without complex real-time processing, thereby maintaining high interactivity while controlling processing complexity
Solution Approach 2:
The system continuously monitors the live room for objects and their attributes, and based on the pre-established relationships, dynamically selects and plays appropriate effects. This feedback loop ensures high interactivity and adaptability while the pre-configured relationships keep the processing logic simple and manageable
Data Source
AI summary
Embodiments of the present disclosure relate to the technical field of computer processing, and provide an effect playback method and system for a live room, and a device. The method comprises: recognizing an article in a live room; determining a corresponding effect according to a target attribute of the article and the live room, wherein the correspondence among the article, the target attribute, and the effect is preset; and playing back the effect in the live room.


