Live Streaming Server Invisible Viewer Visibility Transition

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Solution Overview

Problem

Existing live streaming platforms face challenges in encouraging communication and interactions between invisible viewers, streamers, and other viewers, leading to limited profits for streamers and platforms.

Innovation Solution

A method and system that allow viewers to enter a live streaming room as invisible viewers, with their information hidden from other viewers and streamers, while detecting any actions taken by these viewers, such as comments or gifts, to gradually make their information visible to others.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If viewers enter as invisible viewers to watch live streaming without interaction, then viewer privacy and comfort are improved, but communication and interaction between viewers and streamers deteriorate

Engineering Contradiction:
Improveviewer information visibilityVSAvoidcommunication interaction
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system dynamically changes the visibility state of invisible viewers based on their actions. When an invisible viewer performs specific actions (sending gifts, comments, or emotes), their information transitions from invisible to visible state, allowing the streamer to identify and interact with them. This dynamic state change resolves the contradiction by maintaining invisibility for passive viewers while enabling interaction for active contributors.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system provides feedback to invisible viewers about their actions by notifying them when they have become visible to the streamer. This feedback mechanism encourages continued interaction while managing the visibility transition, balancing privacy needs with interaction goals.

Inventive Principle:
Principle #23Feedback

2Loss of information

If invisible viewers are completely hidden from streamers, then viewer privacy is improved, but viewer contribution and engagement deteriorate

Engineering Contradiction:
Improveviewer identity visibilityVSAvoidviewer contribution
Core Design Contradiction:
Loss of informationVSProductivity

Solution Approach 1:

The visibility of invisible viewers is not static but dynamically adjusted based on their contribution actions. The system maintains invisibility for anonymous viewing but enables visibility when viewers contribute through gifts, comments, or emotes, thus balancing privacy protection with engagement encouragement.

Inventive Principle:
Principle #15Dynamics

3Ease of operation

If all viewer information is visible to streamers, then interaction capability is improved, but viewer comfort and privacy deteriorate

Engineering Contradiction:
Improveinteraction capabilityVSAvoidviewer privacy
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The system applies different visibility qualities to different viewers based on their actions. Invisible viewers remain hidden from the streamer's general view, but when they perform specific actions, their information becomes locally visible to the streamer for targeted interaction, while other viewers remain unaffected. This localized quality change balances privacy with interaction needs.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20250168415A1Method and server for handling streaming data
Publication Date: 2025.05.22 17LIVE JAPAN INC
  • US20250168415A1 patent drawing
  • US20250168415A1 patent drawing
  • US20250168415A1 patent drawing

AI summary

The subject application relates to a method and server for handling streaming data, and includes: Obtaining a request for entering the live streaming as an invisible viewer; in response to obtaining the request, starting to provide a first user terminal of a first viewer with the streaming data for the live streaming while setting information on the first viewer invisible to other viewers and a streamer; and in response to detecting a first action of the first viewer in the live streaming, setting at least a part of the information visible to at least a part of the other viewers and the streamer. According to the subject application, it is possible to encourage further communication between the streamer and the viewer, and enhance user-user interactions through the live streaming.