Live-Streaming Server Segmentation for Exclusive Viewer Rewards
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Solution Overview
Problem
Fortune-telling streamers face challenges in earning rewards from conventional live-streaming services, as interactive communication with multiple viewers does not provide a direct mechanism for monetization.
Innovation Solution
A live-streaming system that allows viewers to input exclusive information, such as paid direct messages, which are transmitted only to the distributor and not visible to other viewers, enabling streamers to receive rewards for their services.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If conventional live-streaming services are used with multiple viewers participating, then interactive communication between distributor and viewers is improved, but the ability of the distributor to earn rewards directly from individual viewers deteriorates
Solution Approach 1:
The communication channel is segmented into two types: normal information visible to all viewers and exclusive information transmitted only to the distributor. This segmentation allows the system to maintain group interaction while creating individual monetization opportunities, resolving the contradiction between interactive communication and reward earning capability
Solution Approach 2:
The server acts as an intermediary that routes exclusive information selectively from specific viewers to the distributor while keeping normal information visible to all. This intermediary mechanism enables direct viewer-distributor communication for paid interactions without disrupting the overall group live-streaming environment
2Productivity
If exclusive information is transmitted only to the distributor, then direct monetization capability is improved, but the transparency and openness of the live-streaming environment deteriorates
Solution Approach 1:
Information is segmented into normal information (transparent to all) and exclusive information (private between viewer and distributor). This segmentation allows the system to maintain overall information transparency while enabling private monetization channels, resolving the contradiction between monetization capability and information transparency
3Productivity
If paid exclusive interactions are enabled, then reward earning mechanism for distributors is improved, but the system complexity increases
Solution Approach 1:
The existing live-streaming system is extended with multi-functionality to handle both normal and exclusive information transmission through the same server infrastructure. This universal approach allows paid interactions to be integrated into the existing system without requiring completely separate complex mechanisms, resolving the contradiction between reward mechanism and system complexity
Data Source
AI summary
A computer-readable tangible non-transitory storage medium storing a program for causing a terminal of a viewer to: receive, from a server over a network, a video data related to a live-stream in which a distributor, the viewer, and other viewers participate; accept input of normal information by the viewer during the live-stream, the normal information being viewable by the distributor and the other viewers; and accept input of exclusive information by the viewer during the live-stream, the exclusive information being information that is transmitted to a terminal of the distributor on condition that the viewer pays or consents to pay a price and that is not viewable by the other viewers.


