Live-Stream Interaction Feedback Using Audience-Anchor Behavior Matching
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Solution Overview
Problem
Existing live-stream interaction methods waste resources due to limited audience feedback and lack of a unique sense of participation, leading to reduced resource utilization.
Innovation Solution
A live-stream interaction method that captures audience behavior features through interaction images, matches them with anchor behavior features, and provides visual feedback in the form of special effects when a match is found, enhancing the audience's sense of participation.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the audience triggers interactive behaviors (likes, gifts, barrage) through the terminal, then the audience can interact with the anchor, but the resources (computing resources and storage resources) are occupied without getting feedback from the anchor, reducing resource utilization rate
Solution Approach 1:
The patent implements a feedback mechanism where the anchor's behavior is captured via images or videos, processed to extract behavior features, and compared with the audience's triggered behaviors. When a match is found, the audience receives visual feedback through special effects displayed on their terminal. This closes the feedback loop, allowing audience interactions to produce visible responses from the anchor, thereby justifying resource consumption and improving resource utilization rate.
2Ease of operation
If the audience triggers interactive behaviors, then interaction occurs, but it is difficult to get feedback from the anchor, limiting the interaction between audience and anchor
Solution Approach 1:
The system captures the anchor's real-time or historical behavior through images or videos, processes these to extract behavior features (such as gestures, expressions, or specific actions), and compares them with the audience's triggered behaviors. When a match is detected, the system generates and displays special effect feedback on the audience's terminal, providing visible confirmation that their interaction was recognized and matched with the anchor's behavior.
Solution Approach 2:
The patent introduces an intermediary processing system that acts as a mediator between the audience's interaction triggers and the anchor's behavior. This intermediary system captures, processes, and matches behavior features, then generates appropriate feedback. This intermediary layer enables sophisticated behavior analysis and matching while maintaining a clear interaction flow between audience and anchor.
3Productivity
If traditional interactive behaviors are used, then the audience can trigger actions, but the resources occupied are wasted due to lack of unique sense of participation
Solution Approach 1:
The system provides unique visual feedback through special effects that are triggered when the audience's behavior matches the anchor's captured behavior. This feedback mechanism creates a unique sense of participation for each audience member whose behavior is recognized and matched, making their interaction meaningful and justifying the resources consumed.
Solution Approach 2:
The patent employs visual special effects (which may include color changes, animations, or other visual transformations) to provide feedback to the audience when their behavior matches the anchor's behavior. These visual changes create an engaging and unique participation experience, transforming ordinary interactions into memorable moments that justify resource consumption.
Data Source
AI summary
The present disclosure provides a live-stream interaction method, a live-stream interaction system and related devices. The system includes a terminal of an audience, a terminal of an anchor, and a server; the terminal of the audience is configured to present a live-stream interface, and the live-stream interface includes an interaction control that supports interaction, and when the audience triggers an interactive behavior through the interaction control, an interaction image when the audience performs the interactive behavior is acquired; the terminal of the anchor is configured to send the behavior feature of the anchor to the server; the server is configured to acquire the behavior feature of the audience, match the behavior feature of the audience with the behavior feature of the anchor to obtain a matching result, and send a special effect instruction to the terminal of the audience according to the matching result.


