Lobby Facility for Cross-Platform Ancillary Content Integration

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Solution Overview

Problem

Existing online applications often restrict ancillary content, such as games, to users who are not associated with the primary application, limiting interaction and gameplay between users of different platforms or servers.

Innovation Solution

The integration of a lobby facility allows users from different applications to access and play ancillary content, such as online trading card games, across various platforms, enabling mutual consumption and gameplay regardless of the user's association with the primary application, through a system that includes credential verification, matching, and content translation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If ancillary content is restricted to users associated with the primary application, then security and user management are simplified, but user accessibility and cross-platform interaction are limited

Engineering Contradiction:
Improveuser accessibilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system is divided into separate modules: the primary application, the ancillary content platform, and a credential verification service. Users can access ancillary content through a dedicated client that handles authentication separately from the primary application, reducing complexity while improving accessibility

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The ancillary content platform serves multiple functions: it provides content to users of different primary applications, handles credential verification, and enables cross-platform interaction. This universal platform allows users from various applications to access the same ancillary content without requiring each application to implement its own solution

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If users from different applications can access the same ancillary content, then user engagement and interaction are enhanced, but credential verification and access control become more complex

Engineering Contradiction:
Improvecross-platform compatibilityVSAvoidauthentication complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A credential verification service acts as an intermediary between the ancillary content platform and users from different primary applications. This mediator handles the complex authentication logic, translating between different application credentials and the ancillary content access rights, thereby simplifying the overall system architecture

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system transforms credential verification from an application-specific process to a standardized parameter-based authentication system. User credentials are converted into universal access tokens that can be verified against the ancillary content platform, enabling cross-platform access without requiring complex integration with each primary application

Inventive Principle:
Principle #35Parameter changes

3Quantity of substance

If ancillary content is integrated across multiple applications, then content reach and user base are expanded, but system integration and maintenance difficulty increase

Engineering Contradiction:
Improveuser baseVSAvoidintegration complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The ancillary content platform is extracted from the primary applications and implemented as a separate, standalone service. This extraction allows the ancillary content to be maintained and updated independently, reducing the integration burden on primary applications while expanding the user base through cross-platform availability

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS8650253B2System and method for integrating ancillary content into applications
Publication Date: 2014.02.11 DAYBREAK GAME COMPANY LLC
  • US8650253B2 patent drawing
  • US8650253B2 patent drawing
  • US8650253B2 patent drawing

AI summary

Systems and methods are provided to integrate, within a first application, a second application. In this way, multiple client systems, each running a first application, can access other players and mutually consume a second application. A lobby facility is provided to which client systems may access. First and second client systems may then be associated so that the same are configured to mutually consume a second application. The systems and methods also provide for cross-platform consumption of a second application by a plurality of client systems, each running respective first applications. The system includes a lobby facility module situated on a network-accessible server, the lobby facility module configured to allow communications between the network-accessible server and each of a first client system and a second client system. The system also includes a second application module, including a database module for storing information about the second application, first and second content translator modules enabling the second application module to provide and to receive content relevant to second applications running on the first and second client systems, and a rules module to determine an effect of content received from the first client system on content received from the second client system, and vice-versa.