Localized NeRF Editing With Prompt-Guided 3D Volume Blending

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Solution Overview

Problem

Existing methods for editing or modifying 3D objects represented by neural radiance fields (NeRFs) are inadequate for targeted and localized modifications, as they often require regenerating the entire object or lack precision in adding details, leading to inefficiencies and increased editing time.

Innovation Solution

A system and method for localized editing of NeRFs by allowing users to select specific 3D volumes and provide prompts for modifications, using diffusion models to generate new content, and blending the original and modified NeRFs to create a combined representation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If diffusion models or stylization models are used to generate or modify 3D objects, then novel views or modified properties can be achieved, but targeted editing or localized modifications become difficult

Engineering Contradiction:
Improveability to generate novel views or modify propertiesVSAvoiddifficulty of targeted editing
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent divides the 3D object into multiple editable regions or segments, allowing users to select and modify specific portions independently. This segmentation enables targeted editing by separating the object into manageable parts that can be individually processed by diffusion models, resolving the contradiction between generating novel views and enabling localized modifications.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies different modification qualities or operations to different regions of the 3D object. By allowing local customization of editing parameters, diffusion models can be applied with region-specific control, enabling precise localized modifications while maintaining the ability to generate diverse novel views across different areas of the object.

Inventive Principle:
Principle #3Local quality

2Manufacturing precision

If entire 3D objects are regenerated to make modifications, then comprehensive changes can be achieved, but editing time increases

Engineering Contradiction:
Improvecompleteness of modificationVSAvoidediting time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The patent extracts or isolates the specific regions requiring modification from the complete 3D object. By separating only the necessary portions for editing and applying diffusion models selectively to these extracted regions, the system achieves comprehensive modifications to the target areas without the time cost of regenerating the entire object, thus resolving the contradiction between modification completeness and editing efficiency.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent applies the principle of partial action by performing modifications only on the specific regions that require changes rather than the entire object. This selective approach uses diffusion models partially on subsets of the 3D object, achieving sufficient modification completeness for the targeted areas while significantly reducing the overall editing time compared to full object regeneration.

Inventive Principle:
Principle #16Partial or excessive action

3Adaptability or versatility

If stylization models are used to stretch or modify existing 3D objects, then property modifications can be achieved, but precision in adding details is limited

Engineering Contradiction:
Improveability to modify object propertiesVSAvoidprecision in adding details
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The patent introduces an intermediary processing step between the original 3D object and the final modified result. Diffusion models serve as intermediaries that first generate detailed modifications in a controlled manner, which are then integrated back into the original object. This intermediary approach enables precise detail addition by allowing the diffusion model to focus on generating high-fidelity local content before combining it with the parent object, resolving the contradiction between property modification versatility and detail precision.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS12608873B2Interactive neural field editing in content generation systems and applications
Publication Date: 2026.04.21 NVIDIA CORP
  • US12608873B2 patent drawing
  • US12608873B2 patent drawing
  • US12608873B2 patent drawing

AI summary

Systems and methods of the present disclosure include interactive editing for generated three-dimensional (3D) models, such as those represented by neural radiance fields (NeRFs). A 3D model may be presented to a user in which the user may identify one or more localized regions for editing and/or modification. The localized regions may be selected and a corresponding 3D volume for that region may be provided to one or more generative networks, along with a prompt, to generate new content for the localized regions. Each of the original NeRF and the newly generated NeRF for the new content may then be combined into a single NeRF for a combined 3D representation with the original content and the localized modifications.