Location-Aware Simulated Object Interaction With Server-Mediated AR

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Solution Overview

Problem

Existing technologies do not effectively facilitate user interaction with simulated objects associated with physical locations, lacking integration of location-aware devices and real-time environmental interactions.

Innovation Solution

A system and method that utilizes a host server to generate and control simulated objects on client devices, integrating location-aware capabilities to provide spatially and temporally restricted access to users, allowing real-time interaction and environmental adaptation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If simulated objects are made accessible to users based on location data, then user interaction capability is improved, but system complexity increases due to integration of location-aware devices and real-time environmental monitoring

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

A host server acts as an intermediary between location-aware client devices and simulated objects. The host server receives location data from multiple clients, determines which simulated objects are accessible based on proximity criteria, and manages the interactions. This mediator approach allows individual client devices to remain relatively simple while the system as a whole provides sophisticated location-based interaction capabilities.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If real-time location tracking and environmental interaction are implemented, then user experience immersion is improved, but data processing requirements and energy consumption increase

Engineering Contradiction:
Improveuser experience immersionVSAvoidenergy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The system implements location tracking and environmental interaction at the appropriate level of granularity. Rather than continuously monitoring all possible parameters at maximum precision, the system processes location data and environmental interactions only to the extent necessary for determining simulated object accessibility and user experience enhancement, reducing unnecessary energy consumption while maintaining immersion.

Inventive Principle:
Principle #16Partial or excessive action

3Loss of information

If simulated objects are restricted based on spatial and temporal criteria, then user experience relevance is improved, but system complexity increases due to real-time criterion evaluation

Engineering Contradiction:
Improveuser experience relevanceVSAvoidcriterion evaluation complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The host server pre-establishes spatial and temporal criteria for simulated object accessibility before users interact with the system. By determining in advance which simulated objects are accessible to which users based on their location data and the defined criteria, the system avoids complex real-time evaluation during user interactions, reducing processing complexity while maintaining experience relevance.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12580920B2System and method for facilitating user interaction with a simulated object associated with a physical location
Publication Date: 2026.03.17 SAMSUNG ELECTRONICS CO LTD
  • US12580920B2 patent drawing
  • US12580920B2 patent drawing
  • US12580920B2 patent drawing

AI summary

A method of facilitating interaction, via a device, with a simulated object that is associated with a physical object other than a user at a physical location in a real environment is provided. The method includes rendering a user interface including a map of a physical location, receiving a selection of a region on the map made by the user via the user interface, obtaining location data of the device while displaying at least one image obtained by a camera of the device, in response to determining that the location data obtained by the device satisfies a criterion specifying where the simulated object associated with the physical object can be generated, providing a simulated object with the at least one image obtained by the camera, and automatically adjusting the simulated object based on change of a motion of the device.