Location-Based Social Network Access Control

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Solution Overview

Problem

Existing social network access management techniques fail to effectively create value-added communities by distinguishing between users with different interests based on location, as they cannot accurately differentiate between users attending the same event for different purposes.

Innovation Solution

A method that uses a server to manage access to social networks from mobile devices, where registration is controlled based on location and time information, utilizing GPS or NFC tags to determine the user's location and timestamp, ensuring only users present at a specific location during a certain time frame can join and access the corresponding social network.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If geo-location techniques are used to manage social network access, then users can be registered at locations of interest, but users attending different events at the same location cannot be distinguished

Engineering Contradiction:
Improvelocation-based access controlVSAvoidevent differentiation accuracy
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The patent segments the generic location data into multiple specific event instances by introducing event identifiers. Each event at a location is treated as a separate segment with its own identifier, allowing the system to distinguish between different events (e.g., football match vs. concert) at the same stadium location. This segmentation resolves the contradiction by maintaining location-based access control while adding event-level precision through identifier differentiation.

Inventive Principle:
Principle #1Segmentation

2Reliability

If manual attendee lists are used for event registration, then user access can be controlled, but the process becomes complex and time-consuming

Engineering Contradiction:
Improveaccess control accuracyVSAvoidregistration management complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent implements self-service registration where users automatically register for events by checking in at designated locations using their mobile devices. The system autonomously captures location data, matches it with registered events, and completes registration without manual intervention. This eliminates the need for complex manual attendee list management while maintaining reliable access control through automated geo-location verification and event identifier matching.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If open membership approach is used, then any user can join the social network, but the network cannot create value-added communities of interest

Engineering Contradiction:
Improvecommunity specializationVSAvoiduser registration simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent applies preliminary action by pre-registering events with specific identifiers and location data before users arrive. Event organizers beforehand define the events, locations, and unique identifiers that will be used for registration. When users check in, the system already has the criteria prepared, enabling automatic matching and registration. This preliminary setup creates specialized communities of interest while maintaining operational simplicity for users during the actual registration process.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9571565B2Vertical social network
Publication Date: 2017.02.14 ORANGE SA
  • US9571565B2 patent drawing
  • US9571565B2 patent drawing
  • US9571565B2 patent drawing

AI summary

A method is provided to manage access to a social network from a mobile device, which has a user ID. The method is executed by a server, which manages accesses for a plurality of social networks, each social network being associated with a location and a time window. The method includes: receiving a request from the mobile device to join a social network, the request comprising at least information on the location of the mobile device and the user ID; gathering a timestamp associated with the received request; retrieving at least one social network associated with the location of the mobile device and a time window comprising the time indicated by the timestamp and registering the user ID in association to the at least one social network.