Lockbox Puzzle Game with QR Code Location Tracking
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Solution Overview
Problem
There is a need for a new and challenging puzzle game that can be used as a gift or for organizing events with friends or family, offering a rewarding experience that can be played at home or while traveling, with a mechanism to unlock prizes within a locked container.
Innovation Solution
A lockbox game where participants solve a series of puzzles, either physically or through a mobile application, to reveal a combination lock code, with the option to travel to different locations using GPS and geofencing technology, and customize activities based on personal interests to access the locked container.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If puzzles are provided in physical form on paper or cards, then participants can solve puzzles at home in their own time, but the game lacks location-based interaction and travel elements
Solution Approach 1:
The game system is designed to function in multiple modes: it can be played purely at home with physical puzzles, or it can activate location-based travel elements when participants visit specific places. The same locked container and puzzle set serve both stationary and mobile game modes, making the system universally adaptable to different playing preferences and environments.
2Adaptability or versatility
If the game includes travel to different locations with GPS and geofencing, then location-based interaction is enhanced, but the game becomes more complex and requires mobile devices
Solution Approach 1:
The patent uses QR codes printed on physical materials as a simple, low-cost replacement for complex GPS tracking infrastructure. QR codes can be placed at locations and scanned by mobile devices to trigger game events, eliminating the need for expensive geofencing infrastructure while achieving similar location-based interaction goals.
3Reliability
If the locked container is secured with a combination lock requiring puzzle solutions, then prize security is improved, but the game duration increases
Solution Approach 1:
The lock code is divided into multiple digits, with each digit revealed by solving a separate puzzle. This segmentation allows the game to be played in stages, where participants can make progress without being blocked by an overly difficult single puzzle. The segmented approach maintains security while managing time investment across multiple smaller challenges.
4Adaptability or versatility
If themed containers are used to prevent duplicate purchases, then customer retention is improved, but manufacturing complexity increases
Solution Approach 1:
The theme is integrated into multiple components of the game simultaneously: the locked container design, the puzzle content, and the prize selection all share a common theme. This merging approach allows a single themed kit to provide a cohesive experience across all elements, simplifying manufacturing compared to creating separate themed versions of each component.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Provides a unique and engaging experience that allows participants to unlock prizes through solving puzzles, promoting exploration and personalized adventures, ensuring a varied and enjoyable experience.
Implementation Method 1
the application will recognize the participant's location via GPS, geofencing or other location base capabilities or technology
Data Source
AI summary
A lockbox game is presented herein. The game includes a locked container with one or more prizes therein. The locked container, with the cover locked, is provided to a participant along with a series of puzzles. The participant is required to solve the puzzles in order to collectively reveal a lock code that can be used to open the locked container and retrieve the one or more prizes therein. The game can be presented in a number of different versions, including a stationary or tabletop version and a travel version. A mobile application may be used to display puzzles, convert puzzle solutions to portions of the lock code, or reveal locations to which the participant must travel during the game.


