Information Processor Long Symbol Display Control
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Solution Overview
Problem
Existing methods for controlling reels in slot games often result in long symbols being partially displayed, which lacks impact on players and requires significant memory capacity, especially when multiple types of reel strips with long symbols are used.
Innovation Solution
An information processor that includes a storage unit and controller to store reel strip display data, long symbol display data, and position determination data, allowing for the random determination of long symbol placement on reel strips to ensure the long symbol is entirely displayed within the game area, thereby reducing memory requirements and enhancing player impact.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Area of moving object
If long symbols are displayed across plural successive symbol areas, then the symbol coverage is improved, but the long symbol may be partially displayed in the display area which reduces player impact
Solution Approach 1:
The patent applies preliminary action by pre-determining the position of long symbols on reel strips before the actual display. The position determination data is used to select optimal locations where long symbols will be entirely visible in the game display area, ensuring that when the reel strip is displayed, the long symbol is already positioned correctly to maximize player impact without being partially cut off.
2Adaptability or versatility
If multiple types of reel strips with long symbols at various parts are prepared, then the symbol variety is improved, but a large memory capacity is required
Solution Approach 1:
The patent applies universality by creating a single reel strip data structure that can accommodate multiple types of symbols and long symbols at various positions through the position determination data. Instead of preparing separate reel strips for different configurations, the system uses one universal reel strip template with metadata (position determination data) that specifies where long symbols should be placed, reducing memory requirements while maintaining symbol variety.
Solution Approach 2:
The patent applies the nesting principle by embedding position determination data within the reel strip display data structure. The long symbol display data is nested within the reel strip framework, allowing the system to store multiple long symbol configurations within a single reel strip data structure rather than requiring separate reel strip entries for each configuration.
3Area of moving object
If long symbols are partially displayed, then the reel strip coverage is improved, but the long symbol lacks impact on players
Solution Approach 1:
The patent applies local quality by ensuring that specific regions (where long symbols are positioned) have different display characteristics from the rest of the reel strip. The position determination data identifies specific locations where long symbols should be entirely visible, and the display system applies special handling to these local regions to ensure complete visibility and maximum player impact, while other regions can have standard symbol displays.
Data Source
AI summary
An information processor 1 includes: a storage unit 3 which stores reel strip display data formed of plural types of symbol images, long symbol display data which is sized to be in a game display area 21, and position determination data used for determining a location where superposition on a reel strip is performed; and a controller 10 configured to display and control symbols the controller 10 being configured to execute the processes of: determining symbol stop positions; determining whether to superpose the long symbol display data and display in the game display area 21; and when it is determined that the long symbol display data is superposed and displayed in the game display area, displaying a long symbol 20 entirely in the game display area 21.


