Long Touch Gesture Recognition With Tactile Feedback

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Solution Overview

Problem

Portable multifunction devices with touch-sensitive screens pose difficulties for elderly or sick individuals with sensory loss or impaired fine motor skills, as they struggle to accurately interact with the screens due to the requirement for precise and brief touches.

Innovation Solution

Implementing a method that automatically activates an application launcher upon device loading, which listens for long clicks (250 ms or more) and responds with vibration and action based on continuous touch location, thereby enhancing usability for individuals with sensory impairments by differentiating between long and short touches.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If touch-sensitive screens are used for efficient interaction, then productivity and ease of operation are improved, but accessibility for users with sensory loss or impaired fine motor skills deteriorates

Engineering Contradiction:
Improveease of operationVSAvoidaccessibility
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent changes the temporal parameter of touch interaction by requiring a sustained touch duration (e.g., 500 milliseconds or more) to trigger an action. This transforms the brief, precise touch requirement into a prolonged touch requirement, making the interface accessible to users with sensory loss or motor impairments who can maintain pressure on the screen for longer periods.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system dynamically evaluates the duration of each touch event to determine whether to execute an action. By introducing time-based dynamic assessment, the interface adapts to different user capabilities, allowing users with impaired fine motor skills to successfully interact by holding their touch longer rather than requiring precise, brief touches.

Inventive Principle:
Principle #15Dynamics

2Speed

If brief and precise touches are required for screen interaction, then interaction speed is improved, but usability for users with sensory impairments deteriorates

Engineering Contradiction:
Improveinteraction speedVSAvoidusability
Core Design Contradiction:
SpeedVSEase of operation

Solution Approach 1:

The patent modifies the temporal parameter of the interaction from brief touches to sustained touches of at least 500 milliseconds. This parameter change prioritizes user capability over interaction speed, enabling users with sensory impairments to successfully interact with the device even if it requires slightly longer touch duration.

Inventive Principle:
Principle #35Parameter changes

3Speed

If traditional click events are triggered by brief touches, then responsiveness is improved, but accessibility for elderly or sick users deteriorates

Engineering Contradiction:
ImproveresponsivenessVSAvoidaccessibility
Core Design Contradiction:
SpeedVSReliability

Solution Approach 1:

The system performs a preliminary assessment of touch duration before triggering the click event. By requiring the touch to be sustained for at least 500 milliseconds, the system ensures that the user intentionally initiated the action rather than accidentally touching the screen, thereby improving accessibility for users with sensory loss or motor impairments.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides tactile feedback through vibration when a sustained touch of at least 500 milliseconds is detected. This feedback mechanism confirms to users with sensory impairments that their touch has been recognized and will trigger the intended action, improving both accessibility and user confidence in the interaction.

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This solution allows elderly and impaired users to interact with portable multifunction devices more effectively by ensuring only long touches trigger actions, reducing frustration and improving accessibility through clear tactile feedback.

Implementation Method 1

causing the portable multifunction device to vibrate for 300 ms or less, thereby signaling to the user that the continuous touch has been recognized

Methodology Applied
Scientific EffectVibration: Vibration

Data Source

PatentUS10275031B2Enhanced accessibility in portable multifunction devices
Publication Date: 2019.04.30 E2C S R O
  • US10275031B2 patent drawing
  • US10275031B2 patent drawing
  • US10275031B2 patent drawing

AI summary

A method, an application launcher, an operating system and a portable multifunction device, in which a long touch of a touch-sensitive display causes the portable multifunction device to (a) briefly vibrate, thereby signaling to the user that the continuous touch has been recognized by the portable multifunction device, and (b) perform an action in a GUI of the portable multifunction device, based on a location of the long touch.