Interactive Lottery System with Geometric Scoring and Regulatory Control

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Solution Overview

Problem

Current player participation games in broadcast media, such as television and the Internet, lack innovative and engaging formats that provide excitement for players and viewers, particularly in lottery-style games, with limited flexibility in game play and prizing structures.

Innovation Solution

The development of a system called iLotto, which allows multiple users to compete by selecting numbers in a matrix, with a central system modifying scores based on user selections and awarding prizes according to predefined criteria, while ensuring mandated parameters like payout amounts and win rates are met, allowing for enhanced flexibility in game play and prizing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If lottery games are strictly limited to geographic boundaries with governmental control, then regulatory compliance and prize control are maintained, but player participation flexibility and market expansion are restricted

Engineering Contradiction:
Improveplayer participation flexibilityVSAvoidregulatory compliance
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent segments the lottery game into multiple independent components: ticket purchase, number selection, drawing mechanism, and prize distribution. Each component can be configured and controlled separately, allowing geographic and regulatory segmentation while maintaining overall game integrity and compliance

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an intermediary system (the lottery control system) that mediates between player actions and prize distribution. This intermediary maintains regulatory compliance by controlling the drawing process and prize allocation while allowing flexible player participation through various input methods and game formats

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If interactive game elements are added to lottery games, then player engagement and excitement are improved, but game complexity and operational difficulty increase

Engineering Contradiction:
Improvegame play flexibilityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent implements a universal control system that handles multiple game functions through a single integrated platform. The system can manage number selection, drawing, prize calculation, and result distribution through unified software control, reducing operational complexity despite increased game interactivity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent uses electronic copying and digital representation of lottery elements (numbers, tickets, results) to simplify physical operations. Digital copies allow for easy manipulation, verification, and distribution of game data without increasing physical system complexity

Inventive Principle:
Principle #26Copying

3Productivity

If real-time player interaction is enabled, then audience engagement and participation are increased, but system response time and computational requirements increase

Engineering Contradiction:
Improveprize distribution efficiencyVSAvoidsystem response time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent implements preliminary actions by pre-generating and storing possible drawing results, prize calculations, and verification data before actual gameplay. This allows the system to quickly retrieve and process player inputs without performing complex calculations in real-time, reducing response time while maintaining efficient prize distribution

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240331507A1Methods and systems for enhanced interactive game play in gaming environments
Publication Date: 2024.10.03 MILESTONE ENTERTAINMENT LLC
  • US20240331507A1 patent drawing
  • US20240331507A1 patent drawing
  • US20240331507A1 patent drawing

AI summary

Methods and systems for electronic interaction comprising a display for presenting a grid of identifying objects, an input for receiving a player selection of an identifying object, a random generator for randomly selecting a winning identifying object, and a point tally system for awarding points to the player according to the rules comprising a first point value if the player selected identifying object exactly matches the winning identifying object, a second point value if the player selected identifying object is in a geometric relationship with the winning identifying object, and a third, negative, point value if the player is not awarded the first point value or the second point value. Player to player communication data permits competition between subsets of players. Live event data optionally determines the result of the competition.