Instant-Win Lottery Ticket With Dynamic Line Segments

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Solution Overview

Problem

Conventional instant-win lottery tickets lack variety and entertainment value due to fixed winning patterns, limiting player engagement and interest in the game.

Innovation Solution

The introduction of instant-win lottery tickets with a play area featuring randomly generated line segments connecting play spaces, where the pattern and orientation of line segments are unique to each ticket, providing a variable and dynamic winning mechanism that differs from traditional scratch-off games.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional instant-win lottery tickets use fixed winning patterns, then the game structure is simple and easy to manufacture, but player engagement and entertainment value are limited

Engineering Contradiction:
Improvegame variabilityVSAvoidticket structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies dynamics by making the line segments movable and reconfigurable rather than fixed. Players can drag and reposition line segments to connect play symbols, transforming the static game structure into a dynamic interaction where the winning pattern emerges from player actions rather than being predetermined.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The game is segmented into discrete line segments that can be independently manipulated. Each line segment connects specific play spaces, and players can reconfigure these segments to create different winning patterns, breaking the monolithic fixed pattern into modular, reconfigurable components.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If random line segments are generated for each ticket, then entertainment value and player engagement increase, but manufacturing complexity and production cost increase

Engineering Contradiction:
Improvewinning pattern varietyVSAvoidticket production
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent uses copying by placing multiple identical sets of line segments and play symbols on each ticket. Rather than creating unique random patterns through complex manufacturing processes, the same master template is copied across many tickets, with randomness introduced through the player's interaction choices rather than production variations.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The line segments serve multiple functions: they define winning patterns, provide player interaction elements, and create variety across tickets through different initial configurations. This multi-functionality reduces the need for separate components for each feature, simplifying manufacturing while maintaining game variety.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If players can manually navigate and select play elements, then player discretion and engagement increase, but game play time and complexity increase

Engineering Contradiction:
Improveplayer interactionVSAvoidgame play duration
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

Instead of requiring players to navigate through all play spaces or make numerous sequential decisions, the game allows partial action by enabling players to focus on reconfiguring line segments to create winning patterns. This reduces the total number of actions required while maintaining player agency and engagement.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The line segments are pre-configured in specific patterns on each ticket before player interaction. This preliminary arrangement reduces the complexity of player navigation by providing a structured starting point, allowing players to make targeted adjustments rather than exploring all possible paths from scratch.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS8231449B2Instant-win ticket lottery game
Publication Date: 2012.07.31 SCIENTIFIC GAMES LLC
  • US8231449B2 patent drawing
  • US8231449B2 patent drawing
  • US8231449B2 patent drawing

AI summary

A method and system for implementing an instant-win lottery game includes receiving a player's wager and selection of a game at a point-of-sale (POS) lottery location. The player receives a lottery ticket corresponding to the selected game, with the lottery ticket including a unique identification code that dictates the outcome of the game. The player accesses the lottery authority system via a wireless internet enabled mobile device to display and play and instant-win game to reveal the outcome of the lottery ticket.