Loudspeaker Selection via Low Frequency Response Database

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Solution Overview

Problem

Current simulation systems face challenges in maintaining consistent low frequency rendering due to varying loudspeaker quality and the complexity of manual calibration, which affects the global sound level and traceability of sound models, especially when ambient noise conditions change.

Innovation Solution

A system comprising synthesizers, band-pass filters, and a channel configurator that selects loudspeakers based on their low frequency response and reference amplitude spectrum to ensure accurate low frequency rendering, allowing for automatic calibration and dynamic adaptation of sound models.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If manual factory calibration is performed to adapt sound models to simulator ambient noise and other parameters, then the global sound level can be adjusted, but the calibration information is lost when multiple filters are applied and the process is time-consuming requiring re-calibration when ambient noise changes

Engineering Contradiction:
Improvecalibration accuracyVSAvoidcalibration time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system measures the low frequency response of each loudspeaker in advance and stores it in a database. When a sound model needs to be played, the channel configurator automatically selects the most suitable loudspeaker based on the stored measurements and the reference amplitude spectrum, eliminating the need for time-consuming manual calibration at each change.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system uses the measured low frequency response of each loudspeaker as feedback to automatically adjust and select the optimal loudspeaker for each sound model, ensuring consistent calibration accuracy without repeated manual intervention.

Inventive Principle:
Principle #23Feedback

2Adaptability or versatility

If multiple filters are applied to sound models to adapt to simulator conditions, then the sound can be adjusted for ambient noise and other parameters, but the traceability of sound models with initial raw data is affected making updates difficult

Engineering Contradiction:
Improvesound adaptationVSAvoidtraceability
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system separates the adaptation function from the playback function by using a database of pre-measured loudspeaker characteristics. The channel configurator segments the selection process into independent steps: identifying the sound model requirements, querying the database for matching loudspeakers, and selecting the optimal match, thereby maintaining traceability while enabling adaptation.

Inventive Principle:
Principle #1Segmentation

3Ease of manufacture

If loudspeakers of varying quality are used to reduce cost, then the system can be more economical, but the low frequency response varies significantly affecting sound model rendering

Engineering Contradiction:
Improvesystem costVSAvoidlow frequency response consistency
Core Design Contradiction:
Ease of manufactureVSReliability

Solution Approach 1:

Instead of requiring all loudspeakers to have uniform high quality, the system applies local quality by measuring and storing the specific low frequency response characteristics of each individual loudspeaker. The channel configurator then selects the most appropriate loudspeaker for each sound model based on its specific characteristics, allowing a mix of different quality loudspeakers while maintaining overall system performance.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system changes the selection criterion from uniform quality specification to performance-matched selection. By measuring the low frequency response parameter of each loudspeaker and using it as the basis for selection, the system can utilize loudspeakers with varying quality characteristics while ensuring each sound model is played by the most suitable available loudspeaker.

Inventive Principle:
Principle #35Parameter changes

4Reliability

If automatic loudspeaker selection based on low frequency response is implemented, then consistent low frequency rendering can be achieved, but additional measurement and processing steps are required

Engineering Contradiction:
Improvelow frequency rendering consistencyVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The low frequency response measurement of each loudspeaker is performed in advance during setup and stored in a database. This preliminary action eliminates the need for complex real-time measurements during operation, reducing the complexity of the active system while maintaining reliable low frequency rendering through automatic selection based on pre-captured data.

Inventive Principle:
Principle #10Preliminary action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This system enables precise selection and calibration of loudspeakers for optimal low frequency rendering, improving sound model fidelity and simplifying updates by automating the calibration process, thus enhancing the realism and consistency of simulated noise sounds across different ambient conditions.

Implementation Method 1

The system comprises a plurality of filters for band-pass filtering the plurality of generated signals. Each filter filters the signal generated by one of the plurality of synthesizers. Each filter is configured for performing the band-pass filtering in a dedicated frequency band.

Methodology Applied
Scientific EffectBand-pass filtering: Filter (electronic)

Data Source

PatentUS10136219B2System for selecting a loudspeaker based on its low frequency rendering
Publication Date: 2018.11.20 CAE INC
  • US10136219B2 patent drawing
  • US10136219B2 patent drawing
  • US10136219B2 patent drawing

AI summary

A system for selecting a loudspeaker based on its low frequency rendering. The system comprises a plurality of synthesizers for generating a corresponding plurality of signals. The system comprises a plurality of filters for band-pass filtering the plurality of generated signals. Each filter filters the signal generated by one of the plurality of synthesizers. Each filter is configured for performing the band-pass filtering in a dedicated frequency band. The system comprises a plurality of loudspeakers for playing the plurality of filtered signals. Each loudspeaker plays the signal filtered by one of the plurality of filters. The system comprises a channel configurator for selecting one among the plurality of loudspeakers based on a reference amplitude spectrum of a model signal and a low frequency response of each one of the plurality of loudspeakers.