Loyalty Kiosk Gaming Interface With Symbol Matrix Prize Expansion

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Solution Overview

Problem

Casino gaming networks face challenges in engaging players effectively through player loyalty systems, lacking interactive and entertaining features to attract and retain customers.

Innovation Solution

A player loyalty system with a kiosk interface that includes a touchscreen display, player card reader, and a controller, offering an interactive loyalty game with a dynamic symbol matrix and moving highlight indicator, allowing players to win prizes through a matrix game with expanding arrow symbols and prize symbols.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional player loyalty systems are used, then basic tracking and promotion features are provided, but player engagement and entertainment value are insufficient

Engineering Contradiction:
Improveplayer engagementVSAvoidinteractive features
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent implements a dynamic loyalty game interface where a moving highlight indicator traverses a matrix of symbols, and expanding arrow symbols dynamically reveal prize information. This dynamic presentation transforms static loyalty tracking into an engaging interactive experience, resolving the contradiction between ease of operation (player engagement) and adaptability (interactive features).

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent replaces traditional mechanical loyalty tracking with an electronic gaming interface that uses a touchscreen display, controller, and software-based symbol matrix. This substitution enables rich interactive features including animated highlight indicators and expandable arrow symbols, thereby improving both player engagement and interactive versatility without increasing physical complexity.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If more interactive loyalty game features are added, then player engagement increases, but system complexity increases

Engineering Contradiction:
Improveplayer engagementVSAvoidgaming interface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The gaming interface is segmented into distinct functional components: a matrix of symbol locations, a moving highlight indicator, and expanding arrow symbols. This segmentation allows each element to perform its specific function independently while working together to create an engaging player experience, managing complexity through modular design.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The symbol matrix serves multiple functions: it displays prize information, provides game mechanics through expanding arrows, and enables player interaction through the moving highlight indicator. This multi-functionality reduces the need for separate components, thereby managing system complexity while maintaining high player engagement.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If dynamic symbol matrix with expanding arrows is implemented, then gaming entertainment value increases, but programming complexity increases

Engineering Contradiction:
Improvegaming featuresVSAvoidprogramming complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent pre-defines the matrix of symbol locations with predetermined prizes and expanding arrow configurations before the game begins. This preliminary setup allows the gaming interface to execute complex animations and interactions through pre-programmed logic, reducing real-time programming complexity while maintaining high entertainment value through dynamic symbol expansion and movement.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20260024419A1Player loyalty system with gaming interface
Publication Date: 2026.01.22 EVERI PAYMENTS
  • US20260024419A1 patent drawing
  • US20260024419A1 patent drawing
  • US20260024419A1 patent drawing

AI summary

A player loyalty kiosk, system, method, and program product provide a loyalty game. A gaming interface of a loyalty game includes a matrix of symbol locations with a number of prize symbols, multiple expanding arrow symbols, and a moving highlight indicator. After a start input, a “stop” button is made active for stopping the moving highlight indicator. Responsive to a stop button input, the moving highlight indicator slows and then stops at a selected symbol on the matrix. If it stops on a prize symbol, a first type of game result provides an associated prize for the selected symbol. If it stops on an expanding arrow symbol, a second type of game result highlights an entire row or column of the matrix and provides prizes associated with each symbol location of the row or column.