M2M Server Using Social Network Service Interface

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Solution Overview

Problem

Current machine-to-machine (M2M) communication technologies face challenges in allowing humans to intuitively identify and control M2M apparatuses, requiring additional devices and increasing costs, as they rely on predetermined communication protocols that are not easily understandable by humans.

Innovation Solution

A machine-to-machine system and method utilizing a Social Network Service (SNS) interface that enables humans to control and acquire information from M2M apparatuses by converting control information into recognizable commands through an M2M communication server, using identification information or aliases, allowing human involvement in M2M communications.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If M2M communication uses predetermined communication protocols, then machine-to-machine communication is achieved, but human understanding and intuitive identification of M2M apparatus becomes difficult

Engineering Contradiction:
ImproveM2M communication reliabilityVSAvoidHuman understanding of M2M apparatus
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent introduces a Social Network Service (SNS) as an intermediary layer between humans and M2M apparatus. The SNS interface acts as a mediator that translates human-friendly social networking interactions into machine-to-machine communication protocols, allowing users to control and monitor M2M devices through familiar SNS platforms without needing to understand underlying communication protocols

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system segments the communication process into two distinct layers: a human-facing SNS interface layer and a machine-facing M2M protocol layer. This segmentation allows each layer to operate independently with its own optimization - the SNS layer for human usability and the M2M layer for reliable machine communication - while maintaining clear separation of concerns

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If additional apparatus is constructed for human communication with M2M systems, then human involvement in M2M communication is enabled, but system complexity and cost increase

Engineering Contradiction:
ImproveHuman involvement capabilityVSAvoidAdditional apparatus requirement
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent leverages the universality of Social Network Services by making existing SNS platforms serve dual purposes: their original human-to-human communication function and a new human-to-M2M communication function. This eliminates the need for dedicated M2M human interface apparatus, as the existing SNS infrastructure can handle both types of communication through appropriate interface design

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system enables M2M apparatus to register themselves with the SNS platform using their identification information, allowing devices to self-provision and be automatically discoverable within the SNS network. This self-service mechanism eliminates the need for manual configuration apparatus or complex registration systems, reducing overall system complexity

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS9800996B2Machine to machine system, method and server using social network service
Publication Date: 2017.10.24 IND FOUND OF CHONNAM NAT UNIV
  • US9800996B2 patent drawing
  • US9800996B2 patent drawing
  • US9800996B2 patent drawing

AI summary

The present disclosure relates to a machine to machine (M2M) system, method and server using a Social Network Service (SNS). The M2M communication server receives control information of a first M2M apparatus from a second M2M apparatus that receives the control information through an SNS interface, converts the control information into a command that is recognizable by the first M2M apparatus, and transmits the command to the first M2M apparatus such that the second M2M apparatus receives information corresponding to the command. Accordingly, a human, as a user, communicates with an M2M apparatus, easily controls the M2M apparatus, and acquires information by use of a Social Network Service (SNS) interface that is familiar to the human.