Mahjong Tile With Embedded Magnet And Induction Chip
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Solution Overview
Problem
Traditional mahjong games face challenges in ensuring fairness due to direct handling of real tiles, which can lead to cheating, while virtual tiles lack the tactile experience and excitement of handling physical tiles.
Innovation Solution
Integration of a magnet and an induction chip within the mahjong tile allows for magnetic retrieval and sensor-readable suite and numeric information, preventing direct contact and enhancing game fairness while maintaining the tactile experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If players directly handle real mahjong tiles, then the tactile experience and excitement of the game are improved, but the fairness and justice of the game deteriorate due to potential cheating
Solution Approach 1:
The patent introduces an automatic tile distribution machine as an intermediary between the tile set and the players. The machine contains a storage chamber with multiple tile stacks and an output mechanism that automatically deals tiles to players through magnetic interaction. Players interact with the machine rather than directly handling tile stacks, eliminating cheating opportunities while preserving the tactile experience of receiving physical tiles.
Solution Approach 2:
The patent replaces the manual mechanical system of players directly shuffling and dealing tiles with an automated electromagnetic system. The output mechanism uses magnetic fields to interact with magnets embedded in the tiles, enabling automatic tile selection and distribution without manual handling. This substitution maintains the physical tile experience while ensuring fairness through automated, transparent distribution.
2Reliability
If virtual mahjong tiles are used, then game fairness is improved by preventing direct tile contact, but the tactile experience and reality of the game deteriorate
Solution Approach 1:
The patent creates a hybrid system that copies the essential characteristics of both real and virtual tiles. Physical tiles are used to maintain tactile experience, while induction chips embedded in the tiles provide digital identification that can be read by sensors in the distribution machine. This copying approach allows the system to recognize and track tiles electronically (ensuring fairness) while players still handle physical objects (maintaining tactile experience).
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The solution ensures fairness by eliminating direct tile handling and allows for a more engaging, realistic gameplay experience by using magnetic retrieval and sensor-readable technology.
Implementation Method 1
a magnet (30) is provided in the cover (20)
Implementation Method 2
an induction chip (40) is provided in the main body (10)
Data Source
AI summary
A mahjong tile includes a main body, a cover, a magnet, an induction chip, and a transparent board. The main body has a chip trough at an inner side thereof, connecting poles protruding from a top surface thereof, and a tile face trough at a bottom thereof. The cover corresponds to the main body and has connecting holes and an accommodation trough at a bottom thereof. The magnet is accommodated in the accommodation trough. Upper and lower ends of the magnet are magnet poles of the magnet. The induction chip is for a sensor to read the suite and numeric of the mahjong tile. The magnet of the mahjong tile supplies magnetism, enabling the mahjong tile to be delivered for playing a computer game with the amusement of the real mahjong tile. This can prevent the players from touching the tiles and increase the fairness of the game.


