Malleable Game Token for Dynamic Damage Simulation
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Solution Overview
Problem
Existing game tokens lack the ability to introduce and retain a void representing injury, as they are limited to fixed holes that do not allow for dynamic damage simulation during battles in battle games.
Innovation Solution
A game token made of malleable material that forms a void when pierced by an implement, allowing the void to be retained after the implement is removed, enabling cumulative damage tracking during gameplay.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If game tokens use fixed holes for receiving pegs, then the structure is simple and easy to manufacture, but the ability to simulate dynamic damage and retain voids is lost
Solution Approach 1:
The patent changes the material parameter of the game token from rigid to malleable, enabling the token to deform and retain voids when pierced by implements. This material parameter change allows the token to simulate dynamic damage while maintaining structural integrity throughout the game.
2Strength
If game tokens are made of rigid material, then the token maintains structural integrity, but the ability to form and retain voids representing injury is prevented
Solution Approach 1:
The patent transforms the material parameter from rigid to malleable, enabling the token to both maintain structural integrity and form/retain voids. The malleable material allows permanent deformation to create injury representations while sustaining the token's overall structure during gameplay.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enables realistic damage simulation and tracking of cumulative damage on game tokens, influencing gameplay outcomes such as battle damage and defense capabilities.
Implementation Method 1
The malleable material forms a void extending into the game token when the game token is pierced by an implement. The void is retained in the game token when the implement is removed from the game token.
Data Source
AI summary
A moldable game token device includes a game token. The game token is formed of a malleable material. The malleable material forms a void extending into the game token when the game token is pierced by an implement. The void is retained in the game token when the implement is removed from the game token.


