Electronic Map Simulation Overlay for Rapid Transport Modeling

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Solution Overview

Problem

Current electronic simulations of transportation entities are costly and time-consuming, often requiring proprietary maps or extensive programming, making them less desirable for quick and cost-effective implementation.

Innovation Solution

A computer-implemented method that displays an electronic map with interactive features, allowing users to input transportation entities, routes, and payloads, with icons automatically moving based on properties such as speed, enabling instantaneous simulations without the need for proprietary maps or extensive programming.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If proprietary maps are used for electronic simulations, then simulation reliability is improved, but cost and implementation difficulty increase

Engineering Contradiction:
Improvesimulation reliabilityVSAvoidimplementation complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent applies universality by enabling electronic maps to serve multiple functions: they can be used for general navigation purposes while simultaneously supporting simulation exercises. The system allows any electronic map to be used for simulations by overlaying simulation-specific elements (icons, routes, payloads) on top of the existing map infrastructure, eliminating the need for proprietary simulation-specific maps.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If proprietary maps are used for electronic simulations, then simulation reliability is improved, but cost increases

Engineering Contradiction:
Improvesimulation reliabilityVSAvoidcost
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The patent applies copying by using existing electronic maps as the foundation for simulations. Instead of creating new proprietary maps, the system copies and utilizes publicly available or commercially available electronic maps, then overlays simulation-specific elements on top. This approach maintains simulation reliability while eliminating the need to purchase expensive proprietary maps.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If maps are independently developed by a company, then simulation adaptability is improved, but development time and cost increase

Engineering Contradiction:
Improvesimulation adaptabilityVSAvoiddevelopment time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The patent applies preliminary action by pre-configuring the simulation system with reusable components (icon libraries, route templates, payload definitions) that can be quickly assembled on top of existing electronic maps. This allows companies to rapidly adapt simulations to different scenarios without needing to develop custom maps from scratch, as the foundational map data is already available.

Inventive Principle:
Principle #10Preliminary action

4Adaptability or versatility

If maps are independently developed by a company, then simulation adaptability is improved, but resource requirements increase

Engineering Contradiction:
Improvesimulation adaptabilityVSAvoidprogramming resources
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The patent applies self-service by enabling the simulation system to automatically generate and manage simulation elements. The system can automatically place icons on the map, calculate routes between locations, and manage payload assignments without requiring extensive manual programming. This reduces the need for programming resources while maintaining simulation adaptability.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10775963B2Simulation environment
Publication Date: 2020.09.15 THE BOEING CO
  • US10775963B2 patent drawing
  • US10775963B2 patent drawing
  • US10775963B2 patent drawing

AI summary

A method and apparatus for performing a simulation are provided. An electronic map is displayed on a computer screen. Interactive features of a graphical user interface are superimposed over the electronic map, wherein the graphical user interface is controlled by a first entity, and the electronic map is controlled by a second entity. Input associated with a mission is received. An icon of a transportation entity for the mission is displayed on the electronic map based on the input. The icon of the transportation entity is automatically moved in simulation as a function of time, by a processor, based on the input and properties of the icon of the transportation entity.