3D Rendering Method Using Matched Image for Indirect Light Sampling

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Solution Overview

Problem

Current 3D rendering methods face challenges in efficiently rendering realistic illumination effects by accurately sampling and arranging indirect light sources in complex environments with multiple direct light sources, leading to increased processing time and repetitive sampling in identical regions.

Innovation Solution

A 3D rendering method and apparatus that render a 3D model by sampling indirect light sources from a matched image generated based on scene information from multiple viewpoints of direct light sources, using techniques like importance sampling to reduce redundant sampling and improve image quality.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If indirect light sources are sampled from multiple direct light source viewpoints separately, then illumination accuracy is improved, but processing time increases and redundant sampling occurs

Engineering Contradiction:
Improveillumination accuracyVSAvoidprocessing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent merges multiple viewpoint images into a single matched image that contains illumination information from all direct light sources. Instead of sampling indirect light sources separately from each viewpoint, the system combines the scene information first and performs a single sampling operation, eliminating redundant processing while maintaining comprehensive illumination accuracy.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent performs preliminary scene matching and image alignment before the indirect light source sampling step. By pre-processing the multiple viewpoint images to create a matched image with consolidated illumination data, the system avoids repeating sampling operations and reduces processing time while preserving illumination accuracy.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If indirect light sources are sampled from each direct light source viewpoint, then complete illumination coverage is achieved, but redundant sampling in identical regions increases processing complexity

Engineering Contradiction:
Improveillumination coverageVSAvoidsampling complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent combines multiple viewpoint images into a single matched image that consolidates illumination information from all direct light sources. This merging process eliminates redundant sampling in identical regions while maintaining complete illumination coverage, as the matched image contains comprehensive scene information from all viewpoints in a unified structure.

Inventive Principle:
Principle #5Merging (Combining)

3Measurement precision

If multiple viewpoint images are processed separately for indirect light sampling, then sampling thoroughness is improved, but image quality consistency deteriorates due to repetitive sampling

Engineering Contradiction:
Improvesampling thoroughnessVSAvoidimage quality consistency
Core Design Contradiction:
Measurement precisionVSManufacturing precision

Solution Approach 1:

The patent performs preliminary matching and alignment of multiple viewpoint images before sampling, creating a unified matched image with consistent geometry and illumination characteristics. This pre-processing ensures that subsequent sampling operations produce consistent image quality across all regions, while the matched image structure preserves thorough sampling information from all viewpoints.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentEP3035292B13D rendering method and apparatus
Publication Date: 2020.03.18 SAMSUNG ELECTRONICS CO LTD
  • EP3035292B1 patent drawingFigure 1
  • EP3035292B1 patent drawingFigure 2
  • EP3035292B1 patent drawingFigure 3A

AI summary

A three-dimensional (3D) rendering method for rendering a 3D model includes rendering a 3D model from each viewpoint of direct light sources, obtaining scene information on scenes rendered from each viewpoint of the direct light sources, generating a matched image in which the scenes are matched based on the scene information, and sampling at least one indirect light source from the matched image.