Media Carousel Interface for Social Video Authoring

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Solution Overview

Problem

The limited display screen sizes of computing devices used for authoring social media content make it difficult to effectively organize and present the large pool of available media assets, hindering the content creation process.

Innovation Solution

A user interface is designed with a media carousel that dynamically displays and prioritizes relevant media assets based on metadata such as location, timestamp, social graph connections, and image recognition, allowing users to swipe and add assets to a timeline for creating social media videos.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If a large pool of media assets is made available for selection, then the quantity and variety of content increases, but the difficulty of organizing and presenting these assets on limited display screens increases

Engineering Contradiction:
Improvequantity of media assetsVSAvoidease of organizing media assets
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The media asset pool is segmented into multiple pages or groups that can be navigated sequentially. The interface divides the large collection into manageable portions, displaying only relevant assets at any given time based on context such as location, time, or social connections, thereby reducing cognitive load while maintaining access to the full library.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system adds temporal and contextual dimensions to media asset organization. Instead of a flat list, assets are arranged in a timeline-based carousel that incorporates location data, social graph relationships, and metadata, creating a multi-dimensional navigation space that simplifies discovery on limited screens.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Quantity of substance

If all available media assets are displayed on the screen, then the user has access to more options, but the screen space is insufficient and the interface becomes cluttered

Engineering Contradiction:
Improvenumber of displayed media assetsVSAvoiddisplay screen area
Core Design Contradiction:
Quantity of substanceVSArea of stationary object

Solution Approach 1:

The system extracts only the most relevant media assets from the full pool and displays them in a curated carousel. Relevance is determined by contextual factors including current location, timestamp, social connections, and metadata, allowing the interface to show a limited set of high-value options without overwhelming the user.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The media carousel dynamically adjusts its content based on user context and interaction. As users navigate through the timeline or change location, the displayed assets automatically update to reflect the new context, ensuring that the limited screen real estate always shows the most pertinent options.

Inventive Principle:
Principle #15Dynamics

3Loss of information

If media assets are organized by multiple criteria (location, time, social connections), then the relevance of displayed assets improves, but the complexity of the organization system increases

Engineering Contradiction:
Improverelevance of media assetsVSAvoidcomplexity of organization system
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system performs preliminary organization of media assets by pre-processing and tagging them with metadata including location, timestamp, and social graph information. This pre-organization occurs before the user interacts with the interface, allowing the carousel to quickly retrieve and display relevant assets without requiring complex real-time processing during user interaction.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10191624B2System and method for authoring interactive media assets
Publication Date: 2019.01.29 VERIZON PATENT & LICENSING INC
  • US10191624B2 patent drawing
  • US10191624B2 patent drawing
  • US10191624B2 patent drawing

AI summary

The present disclosure provides systems and methods for creating social media videos based on media assets. A computing device displays a graphical user interface (“GUI”) for creating the social media video. The GUI includes a first region for selecting a media asset and a second region for displaying selected media assets. The device receives a user selection of the first media asset for use in a social media video. The device obtains a first metadata information associated with the first media asset, obtains a second media asset based at least in part on the first metadata information, and displays, in the first region, a thumbnail image of the second media asset. The second media asset is obtained based on first metadata information. In this way, related media assets are retrieved and display to optimize the creation of social media videos.