Networked Media Platform Contest Architecture

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Solution Overview

Problem

Current media competition systems are limited by small artist sample sizes, short voting windows, difficulty in recognizing 'it-factor' by judges, lack of online networked social elements, and inadequate monetization and fraud detection in online voting systems.

Innovation Solution

A networked media platform that allows contestants to upload media, authorize and present it to consumers, and receive votes, with scalable architecture for increased user retention and value, incorporating a system for prize distribution and fraud prevention through geo-location and data analytics.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If traditional reality TV shows use expert judges to select talent, then the selection process is controlled and manageable, but the sample size of artists is extremely small and the public voting window is very short

Engineering Contradiction:
Improvesample size of artistsVSAvoidvoting system complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The patent segments the voting process into multiple phases: initial expert judging phase, followed by extended public voting phase across multiple episodes. This segmentation allows the system to handle large numbers of artists by processing them in manageable batches across different time periods, rather than requiring all votes to be cast simultaneously.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary actions by having expert judges narrow down the field of artists before public voting begins. This preliminary filtering reduces the complexity of the subsequent public voting phase while still maintaining a large overall sample size, as the experts handle the initial screening of numerous contestants.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If judges evaluate talent in a short time window, then the live broadcast format is maintained, but judges cannot recognize the 'it-factor' that drives viral popularity

Engineering Contradiction:
Improvejudging accuracyVSAvoidvoting window duration
Core Design Contradiction:
Measurement precisionVSDuration of action of moving object

Solution Approach 1:

The patent implements continuous public voting across multiple episodes and time periods, allowing the 'it-factor' to emerge and be recognized over an extended duration. This continuous voting process replaces the traditional short-lived judging window, enabling both accurate measurement of viral potential and maintained viewer engagement across multiple broadcast episodes.

Inventive Principle:
Principle #20Continuity of useful action

3Ease of operation

If online voting systems are implemented without proper authorization, then user engagement is simplified, but fraudulent re-voting occurs and monetization is inadequate

Engineering Contradiction:
Improvevoting accessibilityVSAvoidvote integrity
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system implements feedback mechanisms including geo-location verification, device fingerprinting, and cross-referencing with social media profiles to detect and prevent fraudulent voting. This feedback loop maintains vote integrity while preserving ease of operation for legitimate users, as the verification occurs automatically in the background without requiring complex user actions.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent introduces intermediary verification layers between the user and the voting system, including authorization servers that check user eligibility, geo-location intermediaries that verify location data, and analytics systems that monitor voting patterns. These intermediaries maintain reliability without significantly complicating the user experience.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Productivity

If the system architecture is not optimized for scalability, then initial deployment is simpler, but user retention value cannot be increased and speed is limited

Engineering Contradiction:
Improvesystem speedVSAvoidsystem architecture complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent implements a dynamic system architecture that automatically scales resources based on user engagement levels and voting volume. The system dynamically adjusts computing resources, database capacity, and server allocation to maintain high speed and productivity during peak usage while keeping architecture complexity manageable through automated resource management and cloud-based infrastructure.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10916101B2System and method for a media platform
Publication Date: 2021.02.09 MSM LLC
  • US10916101B2 patent drawing
  • US10916101B2 patent drawing
  • US10916101B2 patent drawing

AI summary

A method performed by one or more processing devices for conducting a networked contest is provided. The method describes receiving an input from a contestant, extracting a first set of variable rules based on the contestant input, authorizing the contestant for a contest, presenting a media to a consumer, wherein the media is generated by the contestant, receiving an input from the consumer, extracting a second set of variable rules based on the consumer input, responsive to the presented media, receiving a casted vote from the consumer if each of the contestant and the consumer are authorized based on the variable rules sets. A system for conducting a contest is also provided herein.