Mobile Media Player Peer-to-Peer Playlist Synchronization

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Solution Overview

Problem

Existing media players lack the ability to seamlessly communicate and synchronize media playback across multiple devices in a peer-to-peer network, limiting the creation and playback of unified playlists based on user preferences and media file availability.

Innovation Solution

Mobile media players equipped with memory, network interfaces, and processing modules that communicate to generate and play playlists by exchanging selection information, such as genre, rating, and usage data, allowing for synchronized playback across devices using wireless technologies like WiFi and Bluetooth.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If media players operate independently without network communication, then device complexity is reduced, but the ability to create and synchronize unified playlists across multiple devices is lost

Engineering Contradiction:
Improveability to create and synchronize unified playlistsVSAvoidnetwork communication capability
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a peer-to-peer network communication layer as an intermediary between media players, enabling them to exchange selection information and synchronize playlists without requiring complex centralized server infrastructure. Each player acts as both client and server, sharing media files and playback state through direct device-to-device communication.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The media player system is designed to perform multiple functions: local media playback, network discovery of other players, exchange of selection information (genre, rating, usage data), collaborative playlist generation, and synchronized playback control. This multi-functionality enables unified playlist creation while maintaining individual device autonomy.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Manufacturing precision

If media players exchange detailed selection information to generate personalized playlists, then playlist quality tailored to user preferences is improved, but network communication overhead and data exchange complexity increase

Engineering Contradiction:
Improveplaylist quality tailored to user preferencesVSAvoidnetwork communication overhead
Core Design Contradiction:
Manufacturing precisionVSLoss of information

Solution Approach 1:

The system extracts only the essential selection information needed for playlist generation—genre preferences, rating data, and usage patterns—from each user's media library. This extracted information is then exchanged over the network to create unified playlists, avoiding the transmission of redundant or unnecessary data while maintaining personalized playlist quality.

Inventive Principle:
Principle #2Taking out (Extraction)

3Ease of operation

If multiple media players synchronize playback in real-time, then user experience across devices is enhanced, but coordination complexity and synchronization delays increase

Engineering Contradiction:
Improvesynchronized playback across devicesVSAvoidcoordination and synchronization mechanism
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The synchronized playback system is segmented into independent functional modules: network discovery, information exchange, playlist generation, and playback control. Each module operates semi-independently, allowing the system to manage synchronization complexity through modular design while maintaining real-time coordination across multiple devices.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8655266B2System and method for using mobile media players in a peer-to-peer network
Publication Date: 2014.02.18 CISCO TECHNOLOGY INC
  • US8655266B2 patent drawing
  • US8655266B2 patent drawing
  • US8655266B2 patent drawing

AI summary

In one embodiment, a system comprises a first mobile media player and a second mobile media player. The first mobile media player stores first media files, and the second mobile media player stores second media files. The first mobile media player and second mobile media player communicate with one another in a peer-to-peer network to generate a playlist and to play media files from the playlist.