Simultaneous Media Playlist Audio Switching for Conflict Resolution

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current media systems struggle to automatically switch between multiple media assets based on user preferences, leading to manual user intervention and frustration, especially when consuming multiple content streams concurrently, and fail to resolve audio conflicts effectively.

Innovation Solution

A computer-based process that automatically determines audio conflicts between media assets and resolves them by switching or muting streams based on user preferences, generating a combined audio stream from multiple media assets using user profiles and metadata analysis.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple media assets are presented simultaneously on a display, then the viewer's ability to access media is improved, but audio conflicts arise between different media assets

Engineering Contradiction:
Improvemedia access capabilityVSAvoidaudio conflict
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The audio stream is segmented into multiple independent audio tracks corresponding to different media assets. Each audio track can be selectively played or muted based on user preferences and media asset characteristics, allowing multiple videos to be displayed simultaneously without audio interference.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different audio tracks are assigned different quality levels and playback characteristics based on local conditions. The system analyzes each media asset's audio characteristics and user preferences to determine which audio tracks should be prominent and which should be muted or lowered in volume during simultaneous playback.

Inventive Principle:
Principle #3Local quality

2Ease of operation

If the system automatically switches between media assets, then manual user intervention is reduced, but the complexity of detecting and measuring user preferences increases

Engineering Contradiction:
Improveuser interventionVSAvoiduser preference detection
Core Design Contradiction:
Ease of operationVSDifficulty of detecting and measuring

Solution Approach 1:

The system performs self-service by automatically analyzing media asset metadata and audio characteristics to determine playback preferences without requiring explicit user input. The system uses built-in sensors and processors to detect audio features and automatically configure playback settings based on pre-established algorithms and user profiles.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system incorporates feedback mechanisms where playback results and user interactions are continuously monitored and fed back into the system. This feedback is used to refine preference detection algorithms and improve automatic switching accuracy over time, reducing the need for manual intervention while maintaining high detection accuracy.

Inventive Principle:
Principle #23Feedback

3Quantity of substance

If audio streams from multiple media assets are combined, then a comprehensive audio experience is provided, but audio conflicts and interference occur

Engineering Contradiction:
Improveaudio stream quantityVSAvoidaudio interference
Core Design Contradiction:
Quantity of substanceVSObject-generated harmful factors

Solution Approach 1:

The combined audio output is segmented into separate audio channels or tracks, each corresponding to a specific media asset. This segmentation allows the system to play multiple audio streams simultaneously without interference by routing each stream to appropriate audio outputs based on spatial separation or channel assignment.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

An audio mixing or processing intermediary layer is introduced between the multiple audio streams and the final audio output. This intermediary component manages the audio streams by applying spatial audio techniques, volume normalization, and interference reduction algorithms to prevent audio conflicts while maintaining the comprehensiveness of the audio experience.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260039911A1Methods and systems to provide a playlist for simultaneous presentation of a plurality of media assets
Publication Date: 2026.02.05 ADEIA GUIDES INC
  • US20260039911A1 patent drawing
  • US20260039911A1 patent drawing
  • US20260039911A1 patent drawing

AI summary

Systems and methods are described herein for generating a playlist for a simultaneous presentation of a plurality of media assets. The system retrieves a user preference associated with a user profile and receives a selection of a first media asset and a second media asset from the plurality of media assets for presentation on a user device. The system parses the respective audio streams of the first media asset and the second media asset to identify one or more preferred audio segments based on the user preference and generates the playlist of the identified one or more preferred audio segments. Based on a generated audio playlist, the system generates, for presentation on the user device, the video stream for each of the first media asset and the second media asset and the playlist of the identified one or more preferred audio segments.