Media Sharing System for Synchronized Remote Viewing

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Solution Overview

Problem

Existing networking and communication systems fail to effectively replicate the experience of watching events or television programming together for individuals separated by distance, such as after military service or college, despite providing means for maintaining contact through messaging and profile sharing.

Innovation Solution

A media sharing and communication system that allows users to record, share, and discuss media content, including TV shows, sports, and online games, with features like virtual product trying, one-click shopping, and social interaction, using a user interface that integrates media sharing, messaging, and e-commerce capabilities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional networking systems are used to maintain contact between separated individuals, then communication capability is provided, but the ability to interact together during events and television programming is lost

Engineering Contradiction:
Improvecommunication capabilityVSAvoidability to interact during events
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent combines messaging functionality with media sharing functionality into a unified system. Users can send messages and share media content (television programming, events, etc.) through the same interface and communication channel, allowing simultaneous communication and event interaction without switching between different applications or systems.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The messaging system is designed to perform multiple functions: traditional text/voice messaging, media sharing, event discussion, and real-time interaction during television programming. This multi-functional approach allows a single system to replace multiple separate tools, enabling users to maintain contact while also experiencing events together virtually.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If individuals are separated by distance, then personal independence is maintained, but the ability to participate in viewing events together is reduced

Engineering Contradiction:
Improvepersonal independenceVSAvoidability to participate together
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent introduces a media sharing system as an intermediary that bridges the gap between geographically separated individuals. This intermediary system transmits media content and enables real-time interaction, allowing users to watch events together remotely as if they were in the same location, thus maintaining participation reliability without compromising personal independence.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Loss of information

If networking systems provide messaging and profile sharing, then contact maintenance is enabled, but effective interaction during events and television programming is not achieved

Engineering Contradiction:
Improvecontact information exchangeVSAvoidevent interaction experience
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The system merges profile sharing with event interaction capabilities. Users can share their viewing preferences, event interests, and personal profiles while simultaneously engaging in real-time discussions about media content they are watching together, creating a more immersive and operationally easy event experience beyond simple contact maintenance.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS20230291973A1Media sharing and communication system
Publication Date: 2023.09.14 TAYLOR DAVID A
  • US20230291973A1 patent drawing
  • US20230291973A1 patent drawing
  • US20230291973A1 patent drawing

AI summary

A system for virtually trying on products, including a first user system including a first user interface having an input device and screen view that is generated by software stored on a memory device of a first user transmitter/receiver, the first user system displaying products available to purchase in media and including a mechanism for virtually trying on products. A method of virtually trying on items, by a user interface displaying an item available for virtually trying on, a user selecting the item, and the user virtually trying on the item.