Media Shopping Interface for Seamless Item Recognition

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Solution Overview

Problem

Existing networking and communication systems do not effectively allow individuals to interact and share experiences, particularly around events and television programming, despite advancements in maintaining long-distance relationships.

Innovation Solution

A media sharing and communication system that enables users to record, share, and purchase media items, including a shopping interface that allows seamless purchasing of items recognized and tagged within media content, using a one-click purchase function.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional networking systems are used for long-distance communication, then individuals can maintain contact through messages and profiles, but they cannot effectively interact and share experiences around events and television programming

Engineering Contradiction:
Improveinteraction capabilityVSAvoidexperience sharing effectiveness
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent introduces a media sharing system as an intermediary platform that connects remote users, enabling them to watch and interact around the same content. The system mediates between individual users and their remote friends by providing synchronized media playback and integrated communication tools, thus resolving the limitation of traditional messaging systems that lack contextual interaction capabilities

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If a shopping interface is integrated into media playback, then users can purchase items seamlessly without disrupting media consumption, but the system complexity increases

Engineering Contradiction:
Improveshopping convenienceVSAvoidsystem integration complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges the shopping interface directly into the media playback interface, allowing users to browse and purchase items without leaving the media consumption environment. This integration combines multiple functions (media playback, item recognition, browsing, and purchasing) into a unified system, reducing the need for users to switch between applications while managing system complexity through integrated architecture

Inventive Principle:
Principle #5Merging (Combining)

3Adaptability or versatility

If software recognizes and tags purchasable items in media, then shopping experience is enhanced, but processing time and computational resources increase

Engineering Contradiction:
Improveitem recognition capabilityVSAvoidprocessing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-processing and tagging items within media content before user interaction. The software analyzes media content, identifies purchasable items, and attaches metadata tags in advance, so that when users interact with the media, the item recognition and information retrieval occur rapidly without significant delays in playback or interaction

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250061509A1Media sharing and communication system
Publication Date: 2025.02.20 TAYLOR DAVID A
  • US20250061509A1 patent drawing
  • US20250061509A1 patent drawing
  • US20250061509A1 patent drawing

AI summary

A shopping interface for purchasing items on media, including a user system having a user interface displaying items for purchase that allows a user to engage in a shopping experience seamlessly while interacting with the media, the user system including software stored on non-transitory computer readable media that recognizes and tags purchasable items in the media, wherein the user system displays items for purchase when the media is paused and allows the user to browse, navigate through displayed items, and select a desired item without any disruption to the media, the user system including a one-click purchase function for securely storing payment and address information of the user on non-transitory computer readable media allowing for secure and efficient purchases. A method of shopping on media.