Media Streaming Segmentation for Bandwidth Optimization
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Solution Overview
Problem
Current media streaming technologies focus primarily on visual content, neglecting the need for an enhanced user experience with streamed audio content and inefficiently manage the concurrent streaming of audio and visual media, leading to unnecessary bandwidth consumption and complex synchronization challenges.
Innovation Solution
A method of streaming audio content by dividing it into segments, associating these segments with additional media items like video, text, or images, and providing them on demand based on user requests, allowing for flexible and efficient consumption of multimedia content without concurrent streaming.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If visual media content is streamed concurrently with audio content, then the user experience is enhanced, but bandwidth consumption increases and synchronization complexity increases
Solution Approach 1:
The patent segments the media content into distinct audio and visual components that can be independently managed and transmitted. This allows the system to separate the streaming of audio content from visual content, enabling on-demand provision of visual segments without requiring continuous concurrent streaming, thus reducing bandwidth consumption while maintaining user experience.
Solution Approach 2:
The patent prepares and buffers visual media segments in advance before they are needed for playback. By pre-processing and storing visual content segments locally or in a cache, the system can provide visual content on-demand without requiring real-time concurrent streaming, thereby reducing bandwidth consumption during actual playback while still enhancing user experience.
2Adaptability or versatility
If visual media content is streamed concurrently with audio content, then the user experience is enhanced, but synchronization complexity increases
Solution Approach 1:
By dividing visual content into discrete segments that are pre-synchronized with corresponding audio segments using timestamp metadata, the patent eliminates the need for complex real-time synchronization mechanisms. Each visual segment is independently tagged with timing information, allowing the playback device to automatically align visual and audio content without complex synchronization logic.
Solution Approach 2:
The patent introduces a metadata layer that acts as an intermediary between audio and visual content. This metadata contains synchronization information and timestamps that guide the playback device in aligning visual segments with audio content, thereby simplifying the synchronization process and reducing device complexity.
3Loss of energy
If visual media segments are provided on-demand, then bandwidth consumption is reduced, but the system complexity increases
Solution Approach 1:
The patent pre-processes visual media content into segmented formats and prepares synchronization metadata in advance. This preliminary preparation reduces the complexity of on-demand delivery by eliminating the need for complex real-time processing and synchronization logic during actual content provision, allowing the system to simply retrieve and transmit pre-prepared segments based on user demand.
Data Source
AI summary
A computer server system associates one or more media items with a first segment of a first media item, the one or more media items selected based on current location information of a media device. The computer server system receives, from a media device, a request for a media item associated with the first media item, wherein the request includes a media segment identifier for the first segment of the first media item. In response to the request, the computer server system identifies the one or more media items associated with the first segment and provides the one or more media items to the media device.


