Mediated Reality Space Mapping for Wireless Charging Alignment

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Solution Overview

Problem

Existing mediated reality devices lack efficient wireless charging solutions, particularly for first-person perspective, six degrees of freedom applications, which can be hindered by distance and obstructions from charging stations.

Innovation Solution

An apparatus with wireless charging capabilities adjusts the mapping between real and virtual spaces based on charging parameters, such as distance and obstructions, to optimize energy transfer and consumption for improved charging, while rendering mediated reality content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the apparatus maintains a fixed mapping between real space and virtual space, then the mediated reality experience remains stable and consistent, but wireless charging efficiency deteriorates due to distance and obstructions from charging stations

Engineering Contradiction:
Improvemediated reality experience consistencyVSAvoidwireless charging efficiency
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The mapping between real space and virtual space is made dynamic rather than fixed. The system continuously adjusts the mapping parameters based on real-time wireless charging parameters (distance, obstructions, energy transfer rate) to optimize charging efficiency while maintaining acceptable mediated reality experience consistency.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameters of the space mapping (such as virtual object positions, scene orientation, or rendering priorities) in response to wireless charging conditions. When charging efficiency drops, the system modifies mapping parameters to adjust energy consumption patterns and improve charging performance.

Inventive Principle:
Principle #35Parameter changes

2Use of energy by moving object

If the apparatus adjusts the mapping between real space and virtual space based on wireless charging parameters, then wireless charging efficiency improves, but the mediated reality experience may become unstable or inconsistent

Engineering Contradiction:
Improvewireless charging efficiencyVSAvoidmediated reality experience consistency
Core Design Contradiction:
Use of energy by moving objectVSReliability

Solution Approach 1:

The system implements a feedback mechanism where wireless charging parameters are continuously monitored, and the mapping adjustments are made in response to this feedback. The system can detect when adjustments are affecting the mediated reality experience and reverse or modify them to maintain experience consistency while still improving charging efficiency.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system applies partial adjustments to the mapping rather than complete transformations. By making subtle, targeted adjustments to specific mapping parameters rather than overhaul the entire mapping, the system improves charging efficiency while minimizing disruption to the mediated reality experience consistency.

Inventive Principle:
Principle #16Partial or excessive action

3Illumination intensity

If the apparatus uses more energy for rendering mediated reality content, then the virtual scene quality improves, but wireless charging performance deteriorates due to increased energy demand

Engineering Contradiction:
Improvevirtual scene qualityVSAvoidwireless charging performance
Core Design Contradiction:
Illumination intensityVSUse of energy by moving object

Solution Approach 1:

The system renders only the necessary portion of the virtual scene at high quality, or renders scenes partially (e.g., lower resolution, reduced frame rate) when wireless charging energy availability is limited. This partial rendering approach maintains acceptable virtual scene quality while reducing energy demand to match charging performance.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system dynamically changes rendering parameters (resolution, frame rate, detail level, field of view) based on wireless charging energy availability. When charging performance is good, higher quality rendering is enabled; when charging performance drops, rendering parameters are adjusted downward to match energy supply capacity.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances wireless charging efficiency by adjusting the virtual environment to maintain optimal charging conditions, ensuring continuous and effective operation of mediated reality devices.

Implementation Method 1

The energy transfer can, in some examples, be achieved via inductive coupling or resonant inductive coupling

Methodology Applied
Scientific EffectInductive coupling: Electromagnetic Induction

Implementation Method 2

The energy transfer can, in some examples, be achieved via inductive coupling or resonant inductive coupling

Methodology Applied
Scientific EffectResonant inductive coupling: Electromagnetic Induction

Implementation Method 3

The energy transfer can, in some examples, be achieved via directed transmission of electromagnetic waves, for example beamformed transmission of radio waves

Methodology Applied
Scientific EffectBeamformed transmission:

Data Source

PatentUS12381424B2Mediated reality with wireless charging
Publication Date: 2025.08.05 NOKIA TECHNOLOGIES OY
  • US12381424B2 patent drawing
  • US12381424B2 patent drawing
  • US12381424B2 patent drawing

AI summary

An apparatus including circuitry configured for: wireless charging an energy storage device in the apparatus; using energy from wireless charging and/or the energy storage device to render mediated reality content to a user of the apparatus, wherein the mediated reality content rendered to the user is a virtual scene determined by a virtual point of view within a virtual space, wherein a real point of view of the user, defined by a location and orientation of the user in real space, determines, via a mapping between the virtual space and the real space, the virtual point of view within the virtual space of the virtual user; and in dependence upon a wireless charging parameter, changing the mapping between the real space and the virtual space to enable improvement of the wireless charging parameter.