Mediated Sensory Experience System for Shared Locations
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Current systems fail to adapt digital content in public or shared environments to the preferences and behaviors of individual users or groups, leading to a lack of personalized experience for audiences in settings like movie theaters or bars, where content remains static and does not account for varying user interests or behaviors.
Innovation Solution
A method and apparatus that utilize user IDs and operator preferences to determine ambiance settings within a shared location, generating digital signals to communicate and adapt digital content such as music, temperature, or TV channels based on user data structures and predefined parameters, allowing for real-time adjustments and personalized experiences.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If digital content is delivered in a static manner in shared environments, then system complexity is reduced and ease of operation is improved, but adaptability to user preferences and personalized experience deteriorates
Solution Approach 1:
The system segments the audience into different user profiles or groups based on preferences, behaviors, and characteristics. Each segment receives customized digital content or ambiance settings independently, allowing the system to adapt to diverse user needs without requiring complete personalization for every individual, thus managing complexity while improving adaptability.
Solution Approach 2:
The system performs preliminary actions by pre-defining user profiles, preferences, and behavior patterns before the actual content delivery. Ambiance settings and content preferences are established in advance for different user segments, enabling quick adaptation when users are identified without requiring complex real-time processing during content delivery.
2Adaptability or versatility
If digital content is customized for individual users in shared environments, then adaptability and personalized experience are improved, but device complexity and processing requirements worsen
Solution Approach 1:
The system implements self-service mechanisms where users can pre-configure their own profiles, preferences, and content choices before entering the shared environment. This reduces the processing burden on the system during actual content delivery, as the automation only needs to retrieve and deliver pre-configured settings rather than making complex real-time decisions for each user.
3Adaptability or versatility
If ambiance settings are adjusted in real-time based on user data, then adaptability and user engagement are improved, but loss of time for data processing and system response worsens
Solution Approach 1:
User profiles, preferences, and ambiance settings are pre-configured and stored before real-time content delivery. When a user enters the shared environment, the system quickly retrieves their pre-configured settings rather than processing complex data in real-time, enabling rapid adaptation with minimal processing delay.
Solution Approach 2:
The system uses simplified copies or representations of user profiles and preferences rather than processing complete user data sets in real-time. By working with condensed profile information and pre-determined settings, the system achieves real-time adaptation without the computational overhead of analyzing full user data sets during content delivery.
Data Source
AI summary
According to one embodiment of the present invention, a method, a system, and an apparatus are presented for mediating ambiance outputs among a plurality of users located in a common area. In some implementations, said ambiance outputs can be adaptive or interactive shared digital works. In other implementations, said ambiance outputs can be shared mediated augmented reality. In other implementations, said ambiance outputs can be the result of hierarchical schemes and algorithms.


