Memory-Type Mechanical Toy Target With Sliding Marking Columns

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing toy targets, both electronic sensing and mechanical display types, fail to provide intuitive and accurate recording of shooting results while being reliable and easy to maintain, with limitations in visual display and trace preservation.

Innovation Solution

A memory-type mechanical toy target featuring a target with arrayed column holes and sliding marking columns, where the columns are colored by area and equipped with caps and elastic plugs for precise impact marking and easy realignment, allowing for intuitive display and accurate recording of hits.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If electronic sensing toy targets are used to display shooting results, then the shooting position can be displayed, but the power supply is needed and the production and use cost is relatively high

Engineering Contradiction:
Improveshooting position displayVSAvoidpower supply and control system
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent replaces electronic sensing systems with a purely mechanical solution. Marking columns with elastic plugs are pushed back by bullet impacts, and gravity automatically resets them. This mechanical system eliminates the need for power supplies, control boards, and electronic sensors while achieving accurate shooting position display and recording.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The marking columns are designed to automatically reset themselves using gravity. After being pushed back by bullet impacts, the columns naturally fall back to their original positions when the target board is inverted, eliminating the need for external power or control systems to restore the target state.

Inventive Principle:
Principle #25Self-service

2Device complexity

If mechanical display toy targets with swinging fraction plates are used, then the structure is simple, but the shooting result cannot be recorded in time and the visual display effect is insufficient

Engineering Contradiction:
Improvetarget structureVSAvoidshooting result recording
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The target board is divided into multiple marking columns arranged in an array, each corresponding to a specific shooting position. This segmentation allows precise recording of shooting results by showing exactly which column was impacted, providing both simple structure and accurate recording capability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different marking columns are painted with different colors to represent different shooting areas. When a column is impacted, its color change provides clear visual feedback of the shooting result, enhancing the visual display effect while maintaining simple mechanical structure.

Inventive Principle:
Principle #32Color changes

3Device complexity

If marking columns without stopping mechanisms are used, then the structure is simple, but the marking column may damage the front plate when stopping

Engineering Contradiction:
Improvecolumn structureVSAvoidfront plate durability
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

The patent incorporates a bulge on the marking column that engages with a notch on the front plate before the column can impact the plate directly. This notch mechanism acts as a cushioning stop, preventing direct impact damage to the front plate while maintaining relatively simple column and plate structures.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The memory-type mechanical toy target provides clear and accurate visual feedback of shooting results, with easy maintenance and durable design, ensuring reliable use and intuitive display of hit points.

Implementation Method 1

The rear cover is provided with an elastic plug, the elastic plug has an outer diameter in the natural state slightly larger than the inner diameter of the column hole, when passing through the column hole, the elastic plug is pressed by a wall of the column hole to shrink to have an outer diameter smaller than the inner diameter of the column hole; after extending from the column hole, the elastic plug is restored to have the outer diameter slightly greater than the inner diameter of the column hole.

Methodology Applied
Scientific EffectElasticity: Elasticity

Implementation Method 2

the friction force between the bulge and the notch can slow a moving speed of the marking column so that the front cover stops before the front surface of the target

Methodology Applied
Scientific EffectFriction: Friction

Implementation Method 3

After the shooting is finished, make the target parallel to the horizontal plane and with the front plate facing downwards, all the marking columns hit by the toy bullet automatically move towards the front plate of the target under the function of gravity

Methodology Applied
Scientific EffectGravitation: Gravitation

Data Source

PatentUS20240353207A1Memory-type mechanical toy target
Publication Date: 2024.10.24 HUIZHOUSHI XUTE PLASTIC ELECTRONIC TECH CO LTD
  • US20240353207A1 patent drawing
  • US20240353207A1 patent drawing
  • US20240353207A1 patent drawing

AI summary

A memory-type mechanical toy target includes a target and multiple marking columns; the target is provided with a plurality of column holes arranged in the array, each of the column holes passes through the target and receives one of the marking columns which can slide therein, and the two ends of each of the marking columns respectively extend out thereof, before shooting, all of the marking columns on the target are protruded out of the front plate of the target with the same height, when any of the marking columns is hit by the toy bullet, it is pushed to move towards the back plate of the target until the column cap of the marking column is propped against the front plate of the target, so as to form corresponding concave, which can intuitively display the hitting point of the toy bullet and accurately mark it.