Mental Targeting System with Removable Disc and Timer

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Solution Overview

Problem

Existing learning devices fail to personalize goal-setting experiences, lack customization options for audio stimuli, and do not include timers for focused introspection, making it difficult for users to effectively set and achieve personal goals amidst daily distractions.

Innovation Solution

A mental targeting system with a housing containing a control circuit connected to a speaker, projector, microphone, and buttons, allowing users to customize audio and visual stimuli through a removable disc and timer functionality for guided goal-setting and meditation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If existing learning devices are used, then basic goal-setting functionality is provided, but the devices fail to personalize goal-setting experiences and lack customization options for audio stimuli

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidcustomization options
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The device enables dynamic customization of audio stimuli by allowing users to record their own voices and select from multiple audio files stored on removable media. The system can adapt audio content based on user preferences and goals, transforming static pre-programmed audio into dynamic, personalized audio experiences that evolve with user needs.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system provides self-service personalization through intuitive interfaces that allow users to record their own voices, select audio files, and configure goal-setting parameters without requiring technical expertise. The removable disc interface enables users to independently load custom content, making the device self-configureable and adaptable to individual needs.

Inventive Principle:
Principle #25Self-service

2Loss of time

If existing learning devices are used, then basic functionality is provided, but they lack a timer which prevents users from allocating pre-determined time for introspection and contemplation

Engineering Contradiction:
Improveintrospection timeVSAvoidtime allocation control
Core Design Contradiction:
Loss of timeVSEase of operation

Solution Approach 1:

The timer feature allows users to pre-determine and allocate specific time periods for introspection and contemplation before actual use. Users can set predetermined time limits in advance, creating a structured framework that guides the duration of goal-setting activities and ensures dedicated time for reflection without requiring continuous manual monitoring.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The timer provides temporal feedback to users by displaying remaining time and signaling when allocated introspection periods end. This feedback mechanism helps users manage their time effectively, maintain focus during designated periods, and understand when to transition between different goal-setting activities, thereby improving time allocation control.

Inventive Principle:
Principle #23Feedback

3Productivity

If users face daily life chaos and distractions, then normal activities continue, but the ability to focus on goals and maintain motivation decreases

Engineering Contradiction:
Improvegoal pursuit effectivenessVSAvoiddaily distractions
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The device extracts and isolates goal-setting and introspection activities from the chaotic background of daily life by providing a dedicated physical space with projected visual stimuli and focused audio. This separation creates a protected temporal and spatial zone where users can concentrate on goals without interference from external distractions, thereby improving goal pursuit effectiveness.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system acts as an intermediary between users and their goals by providing structured visual and audio stimuli that facilitate focused thought and reflection. The projector displays guiding images and the speaker delivers personalized audio cues that mediate the user's mental process, helping them maintain focus on goals even when surrounded by daily life chaos and distractions.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11141558B2Mental targeting system
Publication Date: 2021.10.12 BROPHY STEVE
  • US11141558B2 patent drawing
  • US11141558B2 patent drawing
  • US11141558B2 patent drawing

AI summary

A mental targeting system. The mental targeting system has a housing which includes a base, at least one sidewall extending from the base, and a top surface, all of which defines an interior volume. A control circuit is disposed in the interior volume which is in electrical communication with a speaker, a microphone, a projector, a plurality of buttons, and a non-transitory computer readable medium. The speaker is disposed in a sidewall and plays sounds stored in the non-transitory computer readable medium. The projector includes a projection lens, and is disposed on the top of the housing where it projects light through a removably securable disc. A slot disposed in the sidewall below the projection lens is used to deposit and retrieve the disc. Full insertion of the disc into the slot positions a portion of the disc directly below, and parallel with, the projection lens.