Graphical Object Rendering with Mesoscale Structure Mapping

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Solution Overview

Problem

Current 2D and 3D printing technologies face challenges in accurately simulating and editing the surface appearance of materials, particularly reflective properties like shiny metallic surfaces, due to the complexity of controlling optical characteristics and the need for expertise in adjusting geometric and light scattering parameters.

Innovation Solution

A method and apparatus that utilize a mapping between mesoscale structure and light scattering parameters to maintain perceptual appearance characteristics, such as gloss and color, by adjusting parameters like reflectivity and roughness based on user input, allowing intuitive manipulation of surface appearance through a graphical user interface.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If conventional CAD software tools are used to manually adjust geometric and light scattering parameters, then surface appearance can be controlled, but the process requires high-level expertise and experience, making it difficult for general users

Engineering Contradiction:
Improvesurface appearance controlVSAvoiduser expertise requirement
Core Design Contradiction:
Manufacturing precisionVSEase of operation

Solution Approach 1:

The patent introduces an intermediary computational model that automatically translates between mesoscale geometric parameters and light scattering parameters. This intermediary layer eliminates the need for users to have expertise in either domain, as the system automatically performs the complex calculations and adjustments that would otherwise require specialized knowledge.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system enables self-service by allowing users to directly modify mesoscale geometric parameters through an intuitive interface, with the light scattering parameters being automatically adjusted in response. This self-adjusting mechanism eliminates the need for users to manually control multiple independent parameters or understand complex optical theories.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If multiple independent parameters (geometry and reflectance) are controlled separately, then comprehensive surface appearance control is achieved, but the number of parameters increases complexity and difficulty of manipulation

Engineering Contradiction:
Improvesurface appearance controlVSAvoidparameter control complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges the control of geometric parameters and light scattering parameters into a unified system. By establishing a direct mapping relationship between mesoscale geometry and optical properties, the system allows users to control surface appearance through a single set of intuitive geometric parameters, while the light scattering parameters are automatically derived and adjusted accordingly.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The system transforms the control approach by changing from directly manipulating multiple independent optical parameters to modifying mesoscale geometric parameters that automatically drive the optical properties. This parameter transformation reduces the effective number of user-controllable parameters while maintaining comprehensive appearance control capability.

Inventive Principle:
Principle #35Parameter changes

3Manufacturing precision

If traditional rendering approaches are used without considering mesoscale structure, then rendering speed is maintained, but accuracy in simulating perceived surface appearance (especially gloss) is reduced

Engineering Contradiction:
Improveperceived appearance accuracyVSAvoidrendering efficiency
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The patent applies preliminary action by pre-computing and storing the mapping relationships between mesoscale geometric parameters and light scattering parameters. This allows the rendering system to quickly retrieve and apply pre-calculated optical properties based on the mesoscale structure, avoiding the need for complex real-time calculations while maintaining high accuracy in perceived appearance simulation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS10540810B2System and method of rendering a graphical object with modification in structure
Publication Date: 2020.01.21 CANON KK
  • US10540810B2 patent drawing
  • US10540810B2 patent drawing
  • US10540810B2 patent drawing

AI summary

A method of rendering a graphical object comprises accessing a mapping relating a mesoscale structure and a light scattering parameter of a material to a perceptual appearance characteristic; determining a perceptual appearance characteristic of the graphical object, the graphical object reproduced on an interface to represent an object formed from the material, the perceptual appearance characteristic determined in accordance with the mapping using an initial mesoscale structure and a light scattering parameter of the material; receiving a signal indicating a modification in structure relating to the initial mesoscale structure; and determining, using the mapping, an adjustment of the light scattering parameter preserving the determined perceptual appearance characteristic, based on the modification of the initial mesoscale structure. The method further comprises adjusting the light scattering parameter of the material according to the adjustment; and rendering the graphical object using the modified mesoscale structure and the adjusted light scattering parameter.