Message Rendering via Object Interaction Context

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Solution Overview

Problem

Electronic communications devices lack the capability to replicate physiological effects such as warmth and scent, which are essential social cues in in-person communication, limiting their ability to enhance user understanding and experience.

Innovation Solution

An apparatus and method that determine associations between received messages and external real objects, enabling message rendering based on changes in physical relationships between the user and the object, such as position or orientation, to simulate sensory experiences like warmth or comfort.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Speed

If messages are rendered immediately upon receipt, then information delivery speed is improved, but user context awareness and emotional understanding deteriorate

Engineering Contradiction:
Improvemessage delivery speedVSAvoidcontextual understanding
Core Design Contradiction:
SpeedVSLoss of information

Solution Approach 1:

The system performs preliminary actions by detecting object interactions and determining their emotional significance before rendering messages. The apparatus monitors user interactions with external objects, determines associations between these interactions and incoming messages, and only renders messages when the interaction context supports appropriate emotional understanding, thus preserving contextual information while maintaining timely delivery.

Inventive Principle:
Principle #10Preliminary action

2Device complexity

If electronic communications devices provide only visual/audio output, then device complexity is reduced, but emotional warmth and social cue replication deteriorate

Engineering Contradiction:
Improvedevice structureVSAvoidemotional expression capability
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The system introduces an intermediary layer of object interaction detection between the user and the message rendering process. By detecting physical interactions with external objects and using these as contextual mediators, the system enables emotional warmth and social cue replication without requiring direct replication of physiological effects, thus maintaining device simplicity while enhancing emotional expression capability.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If messages are withheld until object interaction is detected, then emotional context accuracy is improved, but information delivery time increases

Engineering Contradiction:
Improveemotional context accuracyVSAvoidmessage delivery time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system implements feedback mechanisms by continuously monitoring user interactions with external objects and using this information to dynamically control message rendering timing. The apparatus receives messages, monitors for relevant object interactions, and renders messages when interaction patterns indicate appropriate emotional context, thus achieving accurate emotional context delivery while minimizing unnecessary delays through real-time feedback-driven decision making.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11991305B2Rendering messages in response to user-object interaction
Publication Date: 2024.05.21 NOKIA TECHNOLOGIES OY
  • US11991305B2 patent drawing
  • US11991305B2 patent drawing
  • US11991305B2 patent drawing

AI summary

An apparatus comprising means for, a method comprising, and a computer program that performs: preventing rendering, via the apparatus, of a message received at the apparatus; determining an association between the received message and an external, real object; and enabling rendering of the message via the apparatus in response to a change from a first physical relationship between a user and the external, real object to a second physical relationship between the user and the external, real object.