Instant Messaging Keyword Content Expansion via Hidden Attributes

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Solution Overview

Problem

Existing instant messaging services lack the ability to dynamically expand messages with hidden attribute information, limiting the variety of content that can be played or accessed by recipients based on keywords.

Innovation Solution

A method and system that determine and add hidden attribute information to messages transmitted through instant messaging services, allowing recipients to play corresponding content, such as games or advertisements, by recognizing specific characters or keywords within the message.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If additional functions are implemented through instant messaging service, then the functionality and interactivity of the messaging system is improved, but the system complexity and processing overhead increases

Engineering Contradiction:
ImprovefunctionalityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the message processing function into two parts: the instant messaging service handles basic message transmission, while the external server handles keyword recognition and content delivery. This segmentation allows the messaging system to gain additional functionality without significantly increasing its own complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

An external server acts as an intermediary between the instant messaging service and the content delivery system. The server receives keywords from messages, determines appropriate content, and delivers it to recipients, thereby extending messaging functionality without complicating the core messaging infrastructure.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If keyword-based content delivery is implemented, then the interactivity and engagement of users is improved, but the processing time and computational resources increase

Engineering Contradiction:
Improveuser engagementVSAvoidprocessing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary actions by having users pre-register keywords and associated content preferences. When a message is received, the system only needs to match the keyword against pre-defined content rather than making complex real-time decisions, significantly reducing processing time while maintaining high user engagement.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If hidden attribute information is added to messages, then the variety of content that can be played is improved, but the message data size and transmission overhead increases

Engineering Contradiction:
Improvecontent varietyVSAvoiddata size
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The system extracts only the essential keyword from the message content and sends it to the external server for content determination. The actual content delivery is handled separately by the server, which means the message itself remains compact while still enabling access to a wide variety of content through the extracted keyword.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS10212108B2Method and system for expanding function of message in communication session
Publication Date: 2019.02.19 LY CORP
  • US10212108B2 patent drawing
  • US10212108B2 patent drawing
  • US10212108B2 patent drawing

AI summary

A system includes a memory configured to store computer-readable instructions; and one or more processors configured to execute the computer-readable instructions such that the one or more processors are configured to, receive a message from a first electronic device connected to a communication session for an instant messaging service, determine hidden attribute information for playing content corresponding to a keyword using the keyword further included in the message, if the message includes a desired character, add the determined hidden attribute information to the message, and transmit the message to which the hidden attribute information is added, to a second electronic device connected to the communication session through the communication session.