Metamorphic Feature Games With Symbol-Driven Award Variability

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Solution Overview

Problem

Conventional reel-based games lack variability and flexibility in triggering feature games and awarding payouts, limiting player engagement and computational efficiency.

Innovation Solution

Implement a symbol-driven mechanic with multiple metamorphic features tied to each feature symbol, using RNG outcomes to trigger feature games and adjust feature values, while managing RTP and volatility through weighted tables and trigger thresholds.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional reel-based games use a single trigger condition for feature games, then the game rules are simple, but the game variability and player engagement are limited

Engineering Contradiction:
Improvegame variabilityVSAvoidfeature system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the feature game triggering mechanism into multiple independent metamorphic features (first feature, second feature, third feature, etc.), each with its own trigger condition and award structure. This allows the system to offer diverse game experiences through different feature combinations while maintaining manageable complexity by treating each feature as a separate modular unit.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If multiple metamorphic features are added to increase game variability, then player engagement increases, but computational resources and system complexity increase

Engineering Contradiction:
Improvefeature game flexibilityVSAvoidcomputational efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent implements dynamic feature activation where metamorphic features are selectively enabled or disabled based on game state, wager amounts, and trigger conditions. Not all features are active simultaneously, which reduces computational overhead while maintaining high game variability. The system dynamically adjusts which features are available based on real-time game conditions.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

Different metamorphic features are assigned different properties, trigger conditions, and award structures tailored to their specific function. Each feature has localized characteristics (e.g., first feature triggers on specific symbol combinations, second feature on wager amount) rather than applying a uniform mechanism across all features, optimizing computational resources by processing only relevant features for each game state.

Inventive Principle:
Principle #3Local quality

3Reliability

If feature values are dynamically adjusted during the feature game, then player engagement and perceived fairness increase, but measurement and control precision requirements increase

Engineering Contradiction:
Improvepayout fairnessVSAvoidfeature value control precision
Core Design Contradiction:
ReliabilityVSMeasurement precision

Solution Approach 1:

The patent incorporates feedback mechanisms where feature values are dynamically adjusted based on game outcomes, accumulated winnings, and trigger conditions. The system continuously monitors game state and adjusts feature values accordingly, providing transparent feedback to players about how awards are calculated. This ensures fairness while maintaining precise control through structured feedback loops.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent pre-determines award structures, feature values, and trigger conditions before the feature game begins. Weighted tables and payout schedules are established in advance, ensuring that dynamic adjustments during gameplay are based on pre-approved parameters. This preliminary setup maintains measurement precision by constraining dynamic changes within predetermined boundaries.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250349189A1Electronic game systems and methods with multiple metamorphic features
Publication Date: 2025.11.13 ARISTOCRAT TECHNOLOGIES INC
  • US20250349189A1 patent drawing
  • US20250349189A1 patent drawing
  • US20250349189A1 patent drawing

AI summary

An electronic gaming machine includes a display device that displays an electronic game including a base game, a feature game, and metamorphic features, and a game controller that executes instructions stored in a memory. The instructions, when executed, cause the game controller to determine that the feature game is triggered based on a result of the base game and initiate the feature game; identify one or more of the metamorphic features to be active during the feature game; cause display of an indication of the active metamorphic features; for each feature symbol appearing in a play area during the feature game, determine a feature value for each active metamorphic feature and add the feature value to a portion of the feature symbol associated with a respective active metamorphic feature; and upon conclusion of the feature game, generate an award total for each active metamorphic feature and provide the award total.